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General Tabletop Discussion
*Dungeons & Dragons
The Fighter Extra Feat Fallacy
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<blockquote data-quote="Alexemplar" data-source="post: 7249966" data-attributes="member: 6874182"><p>No, options in and of themselves don't have meaning. However many options actually do. What matters is the actual effects those options have and the Fighter's relative lack of options means that when it comes to dealing with a situation that doesn't involve hitting it until it's dead, it's pretty much at a loss compared to all other classes that have options other than that. Classes that can also usually fall back on hitting things until they're dead just fine (sometimes better than the Fighter).</p><p></p><p></p><p></p><p> "Oh, you're a two weapon fighter and he's a duelist. Wow, so different," Yes, it's very easy to be dismissive of what is actually a more substantive difference. </p><p></p><p> But that doesn't change the fact that a Wizard can lean hard into it's many choices AND lean hard into a specific set of tactics, a specific personality, or background while the Fighter is restricted in former.</p><p></p><p></p><p></p><p> It's not "most true" of the fighter. A player who leans hard into roleplaying unique non-mechanical characteristics in order to distinguish their character does not find tools to help them in the Fighter any more than other classes. It's just more notable in the fighter because it's pretty much the ONLY meaningful choice the character gets to make while every other class gets to make that choice PLUS those presented by their class. </p><p></p><p> The only advantage the Fighter has is that it's easier to make a character without having to make as many choices in character creation and gameplay. I would think that D&D would eventually release a simply blasty class as there's no reason to restrict such... restrictions solely to Fighters. I know so many players that want to play a spellcaster just so they can blast stuff every round but would prefer not to have to sort through a dozen spells and their associated mechanics just so they can roll a dice to hit and deal Xd8 fire/acid/lightning/cold damage.</p></blockquote><p></p>
[QUOTE="Alexemplar, post: 7249966, member: 6874182"] No, options in and of themselves don't have meaning. However many options actually do. What matters is the actual effects those options have and the Fighter's relative lack of options means that when it comes to dealing with a situation that doesn't involve hitting it until it's dead, it's pretty much at a loss compared to all other classes that have options other than that. Classes that can also usually fall back on hitting things until they're dead just fine (sometimes better than the Fighter). "Oh, you're a two weapon fighter and he's a duelist. Wow, so different," Yes, it's very easy to be dismissive of what is actually a more substantive difference. But that doesn't change the fact that a Wizard can lean hard into it's many choices AND lean hard into a specific set of tactics, a specific personality, or background while the Fighter is restricted in former. It's not "most true" of the fighter. A player who leans hard into roleplaying unique non-mechanical characteristics in order to distinguish their character does not find tools to help them in the Fighter any more than other classes. It's just more notable in the fighter because it's pretty much the ONLY meaningful choice the character gets to make while every other class gets to make that choice PLUS those presented by their class. The only advantage the Fighter has is that it's easier to make a character without having to make as many choices in character creation and gameplay. I would think that D&D would eventually release a simply blasty class as there's no reason to restrict such... restrictions solely to Fighters. I know so many players that want to play a spellcaster just so they can blast stuff every round but would prefer not to have to sort through a dozen spells and their associated mechanics just so they can roll a dice to hit and deal Xd8 fire/acid/lightning/cold damage. [/QUOTE]
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The Fighter Extra Feat Fallacy
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