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General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="M_Natas" data-source="post: 9166255" data-attributes="member: 7025918"><p>The problem is, that defending other player characters (stopping enemies from attacking them) is nearly impossible.</p><p></p><p>A normal fighter/Barbarian whatever without specialised feats can only stop monsters hurting other characters, if he kills them first or if he is in in 5 foot wide bottleneck and can physically stop them from going trough.</p><p></p><p>If we build a defender fighter. Let's take a v.human fighter, level 1, that takes the sentinel feat and the protecting fighting style, now if he is in 10feet wide bottleneck, he can stop one monster with the sentinel feat from passing him and going to his allies.</p><p>That doesn't help against a Goblin horde or anything. And single boss Monsters would probably attack the fighter first anyway.</p><p></p><p>If you want a defender that can really protect other characters, with thencurrent rules, he needs more reactions for the sentinel feat or protecting fighting style to do any good.</p><p>And even if a "sentinel" class would have several reaction to stop several monsters from going trough, that still only works in bottlenecks or they just go around him.</p></blockquote><p></p>
[QUOTE="M_Natas, post: 9166255, member: 7025918"] The problem is, that defending other player characters (stopping enemies from attacking them) is nearly impossible. A normal fighter/Barbarian whatever without specialised feats can only stop monsters hurting other characters, if he kills them first or if he is in in 5 foot wide bottleneck and can physically stop them from going trough. If we build a defender fighter. Let's take a v.human fighter, level 1, that takes the sentinel feat and the protecting fighting style, now if he is in 10feet wide bottleneck, he can stop one monster with the sentinel feat from passing him and going to his allies. That doesn't help against a Goblin horde or anything. And single boss Monsters would probably attack the fighter first anyway. If you want a defender that can really protect other characters, with thencurrent rules, he needs more reactions for the sentinel feat or protecting fighting style to do any good. And even if a "sentinel" class would have several reaction to stop several monsters from going trough, that still only works in bottlenecks or they just go around him. [/QUOTE]
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The Fighter/Martial Problem (In Depth Ponderings)
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