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General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="jgsugden" data-source="post: 9169237" data-attributes="member: 2629"><p>Yes. Dismissive is accurate as one of my points was that the vocal minority is such a small percentage of the customer base that they do not matter to the people making the game (other than as a group that bothers them with their contradictory truth-bombs). </p><p></p><p>However: Assumptions? My post was based on data. My entire point was that we have a lot of data and the data indicates that a.) The premise doesn't hold up generally as we have a <em>significant</em> preference for fighters over wizards, and b.) The people arguing it represent a negligible part of the customer base. The core of those two points is not based upon assumption - the core is based upon measured and publicly available fact.Just walk me through this thought process, please. People choose to play fighters 50% more often than wizards ... yet are just 'dealing with it' rather than playing a barbarian, paladin, or ranger ... because... ? Usually, when someone just deals with something, there is no alternative for them ... but here there are many alternatives. Yet despite the presence of the alternatives, they elect to just 'deal with it' to play a fighter?So a 50% excess in fighters over wizards is either a bunch of people that do not know better, or people that are electing to "deal" with an 'inferor'(?) class (despite the options of a ranger, paladin or barbarian being present). I don't think we have that many new players constantly joining the game. Even if they are: They're likely running a one shot and then switching to new characters. The D&DBeyond metrics and the surveys both focused on identifying ongoing preferences. DNDBeyond only looked at characters that had updates over time, and the WotC Surveys asked players to talk about their preferences. Neither would be heavily biased by newbies, and neither would be disproportionally biased to overrepresent a class that people were barely tolerating.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9169237, member: 2629"] Yes. Dismissive is accurate as one of my points was that the vocal minority is such a small percentage of the customer base that they do not matter to the people making the game (other than as a group that bothers them with their contradictory truth-bombs). However: Assumptions? My post was based on data. My entire point was that we have a lot of data and the data indicates that a.) The premise doesn't hold up generally as we have a [I]significant[/I] preference for fighters over wizards, and b.) The people arguing it represent a negligible part of the customer base. The core of those two points is not based upon assumption - the core is based upon measured and publicly available fact.Just walk me through this thought process, please. People choose to play fighters 50% more often than wizards ... yet are just 'dealing with it' rather than playing a barbarian, paladin, or ranger ... because... ? Usually, when someone just deals with something, there is no alternative for them ... but here there are many alternatives. Yet despite the presence of the alternatives, they elect to just 'deal with it' to play a fighter?So a 50% excess in fighters over wizards is either a bunch of people that do not know better, or people that are electing to "deal" with an 'inferor'(?) class (despite the options of a ranger, paladin or barbarian being present). I don't think we have that many new players constantly joining the game. Even if they are: They're likely running a one shot and then switching to new characters. The D&DBeyond metrics and the surveys both focused on identifying ongoing preferences. DNDBeyond only looked at characters that had updates over time, and the WotC Surveys asked players to talk about their preferences. Neither would be heavily biased by newbies, and neither would be disproportionally biased to overrepresent a class that people were barely tolerating. [/QUOTE]
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The Fighter/Martial Problem (In Depth Ponderings)
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