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Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="Warpiglet-7" data-source="post: 9182968" data-attributes="member: 7025282"><p>All good questions.</p><p></p><p>With a blade pact warlock you can do some fun things—-including lunge and hit someone without a thrown weapon with a smite. Shoving is tactically interesting! 15ft…off the bridge no less. </p><p></p><p>Over a whole day maybe a plus 2 damage if using a shield may be stastically “effective” but some of those maneuvers might change a combat in a big way.</p><p></p><p>Knock and enemy 15 feet back to allow people to run away with not opportunity attack. Knock the enemy back and close and bar the door behind him…</p><p></p><p>Make an enemy scared and use it to advantage…</p><p></p><p>It’s not every battle probably…but having say two maneuvers used every other battle or one per would be notable (we usually short rest a time or two per adverting day ymmv <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Not earth shattering but I think it could be interesting and fun. It is unusual for me to miss a combo like this so late in the games life cycle. Whatever the case glad I was killing time on ENWorld today <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 9182968, member: 7025282"] All good questions. With a blade pact warlock you can do some fun things—-including lunge and hit someone without a thrown weapon with a smite. Shoving is tactically interesting! 15ft…off the bridge no less. Over a whole day maybe a plus 2 damage if using a shield may be stastically “effective” but some of those maneuvers might change a combat in a big way. Knock and enemy 15 feet back to allow people to run away with not opportunity attack. Knock the enemy back and close and bar the door behind him… Make an enemy scared and use it to advantage… It’s not every battle probably…but having say two maneuvers used every other battle or one per would be notable (we usually short rest a time or two per adverting day ymmv :) Not earth shattering but I think it could be interesting and fun. It is unusual for me to miss a combo like this so late in the games life cycle. Whatever the case glad I was killing time on ENWorld today :D [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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