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General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="CreamCloud0" data-source="post: 9185714" data-attributes="member: 7034710"><p>it has nothing about liking the options the classes provide, it is about all of them being as mechanically competent at the thing <em>they're meant to be doing</em> as the mechanical competence of the thing <em>the next option is meant to be doing</em>, it's about if a fighter who is meant to be effective at fighting hitting 90% of the time if the rogue who is meant to be effective at sneaking and picking locks succedes 90% of the time <em>for that</em>, and for the social bard to succeed 90% of the time on social checks, or if social checks are 50% more powerful than lockpicking and stealth then the bard is comparitively less competent as the effectiveness of making their checks</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9185714, member: 7034710"] it has nothing about liking the options the classes provide, it is about all of them being as mechanically competent at the thing [I]they're meant to be doing[/I] as the mechanical competence of the thing [I]the next option is meant to be doing[/I], it's about if a fighter who is meant to be effective at fighting hitting 90% of the time if the rogue who is meant to be effective at sneaking and picking locks succedes 90% of the time [I]for that[/I], and for the social bard to succeed 90% of the time on social checks, or if social checks are 50% more powerful than lockpicking and stealth then the bard is comparitively less competent as the effectiveness of making their checks [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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