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General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="ECMO3" data-source="post: 9189878" data-attributes="member: 7030563"><p>IMO they want magical, because they want magic and not necessarily just in the class, but in the feats and races. </p><p></p><p>I have seen lots of players (including myself) play non-magic Fighter/Rogue classes and subclasses (i.e. the options that kinda suck), but those players still get magic or magical abilities on their characters through something else; usually feats, multiclass dips or races.</p><p></p><p>I don't think they took those options because they are mechanically superior, because a lot of them are not very good or are even mechanically inferior to non-magic options. So I think most players want magic in their PC and not just because of mechanics and in that respect "more magic" caters to the 5E fans to the same degree that "better fighters" does.</p><p></p><p>This hypothesis is easy to support of you look beyond Fighters to other classes. They made a lot of magical subclasses across all the half caster and non caster classes. And if you look at Ranger, they turned it into a very high-magic class with optional features that put it above all the other half-casters with more magic in their subclasses in addition.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9189878, member: 7030563"] IMO they want magical, because they want magic and not necessarily just in the class, but in the feats and races. I have seen lots of players (including myself) play non-magic Fighter/Rogue classes and subclasses (i.e. the options that kinda suck), but those players still get magic or magical abilities on their characters through something else; usually feats, multiclass dips or races. I don't think they took those options because they are mechanically superior, because a lot of them are not very good or are even mechanically inferior to non-magic options. So I think most players want magic in their PC and not just because of mechanics and in that respect "more magic" caters to the 5E fans to the same degree that "better fighters" does. This hypothesis is easy to support of you look beyond Fighters to other classes. They made a lot of magical subclasses across all the half caster and non caster classes. And if you look at Ranger, they turned it into a very high-magic class with optional features that put it above all the other half-casters with more magic in their subclasses in addition. [/QUOTE]
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Community
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The Fighter/Martial Problem (In Depth Ponderings)
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