Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9194095" data-attributes="member: 7030563"><p>That is just false.</p><p></p><p>RAW, A fighter chooses a subclass first at level 3 and can change to another subclass at level 7, 10, 15 and 18. When they change, they replace all the abilities with abilities from the new subclass (TCE page 8).</p><p></p><p>Not only can a fighter change a subclass, an optimizer should change subclasses in a 1-20 campaign, because the subclasses that are most powerful at level 3 are not generally still the most powerful at level 18 and powerful options in one part of the campaign are not necessarily powerful in another part of the campaign.</p><p></p><p>So yes for example, you can take a ranged type build, play a Battlemaster or Rune Knight with Archery fighting style and getting sharpshooter, then switch fighting styles to superior technique at 6 just in time to switch to Arcane Archer at 7 when curving shot comes on so you no longer need Archery. Then at level 15 when you pretty much hit everything anyway and your grasping arrow is less potent, you can switch to Eldritch Knight just in time to grab 10 spells, including counterspell, and a free teleport with your action surge. Level 16 grab Fey Touched and Hex so you can add a d6 to all your damage and your enemies have disadvantage on skills ...... and you can cast it with your newly acquired Fighter spell slots. This is all RAW!</p><p></p><p>A wizard has many choices to cover up and mitigate a poor spell choice. A fighter can completely undo and replace a poor subclass choice but can only do that at certain (several) points in a 1-20 campaign.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9194095, member: 7030563"] That is just false. RAW, A fighter chooses a subclass first at level 3 and can change to another subclass at level 7, 10, 15 and 18. When they change, they replace all the abilities with abilities from the new subclass (TCE page 8). Not only can a fighter change a subclass, an optimizer should change subclasses in a 1-20 campaign, because the subclasses that are most powerful at level 3 are not generally still the most powerful at level 18 and powerful options in one part of the campaign are not necessarily powerful in another part of the campaign. So yes for example, you can take a ranged type build, play a Battlemaster or Rune Knight with Archery fighting style and getting sharpshooter, then switch fighting styles to superior technique at 6 just in time to switch to Arcane Archer at 7 when curving shot comes on so you no longer need Archery. Then at level 15 when you pretty much hit everything anyway and your grasping arrow is less potent, you can switch to Eldritch Knight just in time to grab 10 spells, including counterspell, and a free teleport with your action surge. Level 16 grab Fey Touched and Hex so you can add a d6 to all your damage and your enemies have disadvantage on skills ...... and you can cast it with your newly acquired Fighter spell slots. This is all RAW! A wizard has many choices to cover up and mitigate a poor spell choice. A fighter can completely undo and replace a poor subclass choice but can only do that at certain (several) points in a 1-20 campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
Top