Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9202378" data-attributes="member: 7030563"><p>Ok to spell it out for you - 87.75% chance to trigger with a 75% chance of a wounded foe available to attack (listed in the assumptions) equals <strong>65.8% </strong>overall just like I said above.</p><p></p><p>In any case even if your DM only throws previously wounded enemies at you, you still are not going to outdamage a Champion over the course of a day given his higher strength, better chance to hit, better chance to crit and action surges.</p><p></p><p></p><p></p><p></p><p>Sure spells! If spells are on the table the Ranger can blow the others out of the water.</p><p></p><p>I have also said many times that giving the basic fighter class spells is the best way to "balance" the class.</p><p></p><p></p><p></p><p>Joey does more damage in combat than Jana. With Rage Jana does the same damage Joey does all day without raging .... actually check that, she does less even when raging because Joey has a higher strength.</p><p></p><p>If Jana uses reckless attack every single one of those 24 rounds of combat and rages for 16 of them (4 combats) she will still be below Joey's output for the day, and she will get slaughtered doing reckless attack every turn with her crappy AC.</p><p></p><p></p><p></p><p>I see damage is no longer the sole metric. Now flash is coming into the discussion.</p><p></p><p></p><p></p><p>I don't ever think about this when I DM and Champions have done fine at my table. I highly doubt the tables I have played on as a player have considered this either.</p><p></p><p>The build is the players problem, while there is a session 0 social contract at the start of the game and that does include things like "will we be able to purchase or craft magic items" which impact character builds. I have never had crit range stuff come into that discussion.</p><p></p><p></p><p></p><p>Or just give the fighter spells instead!</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9202378, member: 7030563"] Ok to spell it out for you - 87.75% chance to trigger with a 75% chance of a wounded foe available to attack (listed in the assumptions) equals [B]65.8% [/B]overall just like I said above. In any case even if your DM only throws previously wounded enemies at you, you still are not going to outdamage a Champion over the course of a day given his higher strength, better chance to hit, better chance to crit and action surges. Sure spells! If spells are on the table the Ranger can blow the others out of the water. I have also said many times that giving the basic fighter class spells is the best way to "balance" the class. Joey does more damage in combat than Jana. With Rage Jana does the same damage Joey does all day without raging .... actually check that, she does less even when raging because Joey has a higher strength. If Jana uses reckless attack every single one of those 24 rounds of combat and rages for 16 of them (4 combats) she will still be below Joey's output for the day, and she will get slaughtered doing reckless attack every turn with her crappy AC. I see damage is no longer the sole metric. Now flash is coming into the discussion. I don't ever think about this when I DM and Champions have done fine at my table. I highly doubt the tables I have played on as a player have considered this either. The build is the players problem, while there is a session 0 social contract at the start of the game and that does include things like "will we be able to purchase or craft magic items" which impact character builds. I have never had crit range stuff come into that discussion. Or just give the fighter spells instead! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
Top