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General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="FrogReaver" data-source="post: 9207685" data-attributes="member: 6795602"><p>I mean, on a completely theoretical level, using only random loot tables, sure - it could happen. I don't know of anyone that has ever once seen that happen in any kind of extended campaign though. So not really a problem.</p><p></p><p></p><p>The only time a fighting style wasn't really useful was when you picked one and found a magical weapon so good it was better to use it and no fighting style than to use whatever best weapon you had that matched up with your fighting style. Even then you had the option to pick defensive style which was generally always useful. In any event - this is a rare occurrence already - and if a player does find a magical weapon that good, it's probably best that it usually won't align perfectly with their character build choices.</p><p></p><p>That said, despite One D&D's direction - IMO the solution shouldn't be more specialization and respeccing - it should have just been to give martials a more generous number of fighting styles. Probably as they level.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9207685, member: 6795602"] I mean, on a completely theoretical level, using only random loot tables, sure - it could happen. I don't know of anyone that has ever once seen that happen in any kind of extended campaign though. So not really a problem. The only time a fighting style wasn't really useful was when you picked one and found a magical weapon so good it was better to use it and no fighting style than to use whatever best weapon you had that matched up with your fighting style. Even then you had the option to pick defensive style which was generally always useful. In any event - this is a rare occurrence already - and if a player does find a magical weapon that good, it's probably best that it usually won't align perfectly with their character build choices. That said, despite One D&D's direction - IMO the solution shouldn't be more specialization and respeccing - it should have just been to give martials a more generous number of fighting styles. Probably as they level. [/QUOTE]
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Community
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The Fighter/Martial Problem (In Depth Ponderings)
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