Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trasvi" data-source="post: 9207867" data-attributes="member: 7023211"><p>I know there are some great caster feats that are more powerful than others. That's not in dispute and isn't anywhere related to what I was</p><p>The issue is that the martial feats cause lock-in. You spend a portion of your characters power budget on a feat, you expect it to be useful for the rest of your characters build, and at some point it might not be, depending on what magic weapons are available. None of the caster feats you listed have that problem, where you may end up in a situation where the feat is no longer useful.</p><p></p><p></p><p> </p><p>I don't think these examples are related at all to what I was discussing. </p><p></p><p></p><p>Prison break scenarios are one of the few situations where denying character abilities can be fun, with the understanding that it's not a permanent condition. And tbh yes, I would have the 1st or 2nd group you encounter during the break have a dagger that the rogue could take if you defeat them with the sword hilt, because that seems imminently reasonable.</p><p></p><p></p><p></p><p>I know I brought it up initially, the weapon trap problem isn't that bad. It's a small annoyance, that only happens if you get a magic item so good that it can overcome your other advantages; it's just one more problem that affects martials and not casters; and its something that will rear its head again with Weapon Mastery in OneDnD.</p><p>I brought it up in the context of someones story of a player that was obviously unhappy with how their character was working, for a considerable time. As a DM, regardless of the source, if a player is unhappy with their play experience inwould be something that I would work with them to resolve if possible.</p></blockquote><p></p>
[QUOTE="Trasvi, post: 9207867, member: 7023211"] I know there are some great caster feats that are more powerful than others. That's not in dispute and isn't anywhere related to what I was The issue is that the martial feats cause lock-in. You spend a portion of your characters power budget on a feat, you expect it to be useful for the rest of your characters build, and at some point it might not be, depending on what magic weapons are available. None of the caster feats you listed have that problem, where you may end up in a situation where the feat is no longer useful. I don't think these examples are related at all to what I was discussing. Prison break scenarios are one of the few situations where denying character abilities can be fun, with the understanding that it's not a permanent condition. And tbh yes, I would have the 1st or 2nd group you encounter during the break have a dagger that the rogue could take if you defeat them with the sword hilt, because that seems imminently reasonable. I know I brought it up initially, the weapon trap problem isn't that bad. It's a small annoyance, that only happens if you get a magic item so good that it can overcome your other advantages; it's just one more problem that affects martials and not casters; and its something that will rear its head again with Weapon Mastery in OneDnD. I brought it up in the context of someones story of a player that was obviously unhappy with how their character was working, for a considerable time. As a DM, regardless of the source, if a player is unhappy with their play experience inwould be something that I would work with them to resolve if possible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
Top