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General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="Trasvi" data-source="post: 9208058" data-attributes="member: 7023211"><p>Maybe I wasn't clear, but I was talking specifically about Duelling + PAM spear.</p><p>Base fighter with Spear as Str16 is doing D6+5 once per turn.</p><p>Adding PAM you're doing (D6+5) +(D4+5) +often another (D6+5).</p><p>For very low investment it's a solid DPS and tank in the early game. </p><p>I'm under no illusions that it's the best and didn't mean to make it seem like I did.</p><p></p><p></p><p>My deepest desire for DnD is for it to support non-magical characters equal in gameplay engagement and power to magical characters. I want to play the ascended common soldier or knight. I think there's a lot of evidence that other people feel the same way.</p><p>Taking cantrip feats is admitting defeat and joining the enemy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />.</p><p>I know currently eschewing magic entirely on a fighter is going to be suboptimal , but my current character is doing just that- partially to set a personal challenge in a party of non-optimisers, and partly to explore just how much worse it is.</p><p></p><p></p><p>Hence why I play a battlemaster?</p><p>Actually I'm playtesting the OneDnD battlemaster currently, it's overall in a better sport but it seems that quick toss didn't make the cut for the new edition.</p></blockquote><p></p>
[QUOTE="Trasvi, post: 9208058, member: 7023211"] Maybe I wasn't clear, but I was talking specifically about Duelling + PAM spear. Base fighter with Spear as Str16 is doing D6+5 once per turn. Adding PAM you're doing (D6+5) +(D4+5) +often another (D6+5). For very low investment it's a solid DPS and tank in the early game. I'm under no illusions that it's the best and didn't mean to make it seem like I did. My deepest desire for DnD is for it to support non-magical characters equal in gameplay engagement and power to magical characters. I want to play the ascended common soldier or knight. I think there's a lot of evidence that other people feel the same way. Taking cantrip feats is admitting defeat and joining the enemy :p. I know currently eschewing magic entirely on a fighter is going to be suboptimal , but my current character is doing just that- partially to set a personal challenge in a party of non-optimisers, and partly to explore just how much worse it is. Hence why I play a battlemaster? Actually I'm playtesting the OneDnD battlemaster currently, it's overall in a better sport but it seems that quick toss didn't make the cut for the new edition. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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