Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter Problem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 7097341" data-attributes="member: 15700"><p>Well, you can, if you play with feats. All else being equal (meaning you use your core ASI on the same things every other class spends their ASIs on), you have two extra they don't get, so you have two additional features that you can use feats for that no one else gets. And personally, I'd rather have the freedom to choose what those two extra abilities are as opposed to a hard baked 6th level ability that reads something like, "When you reach 6th level, if you take an attack action on your turn and are wielding a shield, you can use a bonus action to shove the creature. Additionally, if you aren't incapacitated, you can add your shield's bonus to your Dex based saving throw. And finally, if you have to take a Dex saving throw for half damage, you can use your reaction to take no damage."</p><p></p><p>Related to that, for those that don't think the class has any out of combat utility, those same two EXTRA feats can be used for any feat, including those with a utility focus. It's basically your choice in how you want to build your class, and I find more choice to be a better thing, as a general rule.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7097341, member: 15700"] Well, you can, if you play with feats. All else being equal (meaning you use your core ASI on the same things every other class spends their ASIs on), you have two extra they don't get, so you have two additional features that you can use feats for that no one else gets. And personally, I'd rather have the freedom to choose what those two extra abilities are as opposed to a hard baked 6th level ability that reads something like, "When you reach 6th level, if you take an attack action on your turn and are wielding a shield, you can use a bonus action to shove the creature. Additionally, if you aren't incapacitated, you can add your shield's bonus to your Dex based saving throw. And finally, if you have to take a Dex saving throw for half damage, you can use your reaction to take no damage." Related to that, for those that don't think the class has any out of combat utility, those same two EXTRA feats can be used for any feat, including those with a utility focus. It's basically your choice in how you want to build your class, and I find more choice to be a better thing, as a general rule. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter Problem
Top