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*Dungeons & Dragons
The Fighter Problem
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<blockquote data-quote="Warpiglet" data-source="post: 7098394" data-attributes="member: 6689161"><p>I have a pal who only plays multi class characters. He cannot stand be pigeon-holed into one thing or another. Our other veteran player-friend often plays--his words--"a vanilla fighter" because he thinks they are entertaining. His characters have always been memorable.</p><p></p><p>It is interesting how perspective can make so much difference. I always want to do cool things in a game or have something really work, but I knew there was so much of a need for so much parity. In the old days I do not even think it was a real concern because under the right circumstances, the balance of power really shifted. Getting smacked around by some goblins is a joke to a tough fighter but would have been deadly to a wizard of great power. Maybe that is how we tolerated weak thieves and healing clerics?</p><p></p><p>Those quirks of forced role are not present and now some people really crave parity. Perfect parity of course would mean almost no variety. </p><p></p><p>If power and utility are lacking for a fighter (I disagree) why are we concerned about "fixing" them? If they don't have flavor and they cannot do much what is the end point? One thing I always deeply deeply hated about prestige classes was that they robbed the player of the opportunity to flesh things out for themselves.</p><p></p><p>I don't see an endpoint to this unless it is a few new varieties (surely they are coming). Realize some people want to play a slugger that....slugs.</p><p></p><p>Lastly, is the battlemaster and eldritch knight really lacking utility? Come on! Use those big DnD playing brains! If you do more than spam shield with your eldritch knight (take an illusion spell!) or something else. Couple it with a criminal background or something! Or maybe push charisma and a charlatan background! There are many, many unique characters to be had.</p><p></p><p>If it is just power, I do not think anyone but the champion should be questioned. Even then is it that far off? For the sake of argument, say the paladin is a real ball buster. The fighter seems like nothing with 2-3 attacks and great weapon master etc? I dunno...that seems odd to me. Is the problem actually identified by an earlier haiku one with the paladin being too tough for some peoples taste?</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7098394, member: 6689161"] I have a pal who only plays multi class characters. He cannot stand be pigeon-holed into one thing or another. Our other veteran player-friend often plays--his words--"a vanilla fighter" because he thinks they are entertaining. His characters have always been memorable. It is interesting how perspective can make so much difference. I always want to do cool things in a game or have something really work, but I knew there was so much of a need for so much parity. In the old days I do not even think it was a real concern because under the right circumstances, the balance of power really shifted. Getting smacked around by some goblins is a joke to a tough fighter but would have been deadly to a wizard of great power. Maybe that is how we tolerated weak thieves and healing clerics? Those quirks of forced role are not present and now some people really crave parity. Perfect parity of course would mean almost no variety. If power and utility are lacking for a fighter (I disagree) why are we concerned about "fixing" them? If they don't have flavor and they cannot do much what is the end point? One thing I always deeply deeply hated about prestige classes was that they robbed the player of the opportunity to flesh things out for themselves. I don't see an endpoint to this unless it is a few new varieties (surely they are coming). Realize some people want to play a slugger that....slugs. Lastly, is the battlemaster and eldritch knight really lacking utility? Come on! Use those big DnD playing brains! If you do more than spam shield with your eldritch knight (take an illusion spell!) or something else. Couple it with a criminal background or something! Or maybe push charisma and a charlatan background! There are many, many unique characters to be had. If it is just power, I do not think anyone but the champion should be questioned. Even then is it that far off? For the sake of argument, say the paladin is a real ball buster. The fighter seems like nothing with 2-3 attacks and great weapon master etc? I dunno...that seems odd to me. Is the problem actually identified by an earlier haiku one with the paladin being too tough for some peoples taste? [/QUOTE]
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