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The Fighter Problem
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<blockquote data-quote="Quickleaf" data-source="post: 7100192" data-attributes="member: 20323"><p>No, that's not it. The name is part of it, but look at [MENTION=996]Tony Vargas[/MENTION]' comment above. He provides a clear narrative conception of WHAT a Champion is (or rather what it <em>could be</em>). It's not just "simple fighter", it has a place in the world as "warrior who champions a cause."</p><p></p><p>I agree that the naming schemes can be obtuse, but sticking to that very simple "a [noun] [verb]" conception, and avoiding phrases that exclusively focus on <em>how it fights</em>, I could say that...</p><p></p><p>A Thief breaks in and steals things.</p><p></p><p>An Arcane Trickster confounds and outwits through charm, magic, and mischief.</p><p></p><p>And in the case of the Arcane Trickster, the part that a new player is going to understand is "Trickster." That's a universal archetype. And a player focusing on that probably wants to wreck mischief and instigate funny business during play.</p><p></p><p>A Monk of the Open Hand is a reference to the "Te" in "KaraTe" which means "open hand." Unfortunately, that was likely lost on many players, so probably not the best naming choice, but it still brings to mind a person fighting with empty hands. And I associate an empty hand, as opposed to, for example "Way of the Iron Fist", as something associated with peace, a spreading of empty hands as a gesture of kindness or mindfulness. So I could say that...</p><p></p><p>A Monk of the Open Hand cultivates peace through non-lethality and meditation.</p><p></p><p>Whereas a Monk of the Shadows (aka Ninja) follows a secret spiritual tradition that demands obedience.</p><p></p><p>My Monk of the Shadows is probably a weaker "power sentence" because the only time I've seen one in play is recently as a multi-classed Assassin/Way of Shadows who is explicitly a Holy Slayer type. And I haven't seen Way of Elements in play, so I can't yet comment on that one.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7100192, member: 20323"] No, that's not it. The name is part of it, but look at [MENTION=996]Tony Vargas[/MENTION]' comment above. He provides a clear narrative conception of WHAT a Champion is (or rather what it [I]could be[/I]). It's not just "simple fighter", it has a place in the world as "warrior who champions a cause." I agree that the naming schemes can be obtuse, but sticking to that very simple "a [noun] [verb]" conception, and avoiding phrases that exclusively focus on [I]how it fights[/I], I could say that... A Thief breaks in and steals things. An Arcane Trickster confounds and outwits through charm, magic, and mischief. And in the case of the Arcane Trickster, the part that a new player is going to understand is "Trickster." That's a universal archetype. And a player focusing on that probably wants to wreck mischief and instigate funny business during play. A Monk of the Open Hand is a reference to the "Te" in "KaraTe" which means "open hand." Unfortunately, that was likely lost on many players, so probably not the best naming choice, but it still brings to mind a person fighting with empty hands. And I associate an empty hand, as opposed to, for example "Way of the Iron Fist", as something associated with peace, a spreading of empty hands as a gesture of kindness or mindfulness. So I could say that... A Monk of the Open Hand cultivates peace through non-lethality and meditation. Whereas a Monk of the Shadows (aka Ninja) follows a secret spiritual tradition that demands obedience. My Monk of the Shadows is probably a weaker "power sentence" because the only time I've seen one in play is recently as a multi-classed Assassin/Way of Shadows who is explicitly a Holy Slayer type. And I haven't seen Way of Elements in play, so I can't yet comment on that one. [/QUOTE]
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