Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter Problem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 7100361" data-attributes="member: 20323"><p>I see. To anchor this to more tangible non-imaginary people...</p><p></p><p>For my n=2, I can report two players in my home group passing over the fighter in favor of a barbarian and a paladin (with a one or two level multiclass "dip" into fighter), respectively. I actually asked about it, and the responses I received included <em>"the fighter isn't interesting enough, and I want to do more damage"</em> and <em>"the fighter's first two levels are interesting, but after that, eh, and besides my concept really leans more towards paladin"</em>.</p><p></p><p>What I found notable – and this was way prior to Mike Mearls comment on the TomeShow about fighter subclasses lacking identity – was that both of my players used the word "interesting." Now, I didn't follow up on *precisely* what that means because we play together, we don't design games together... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But that was intriguing to me.</p><p></p><p>Personally, it shined a light on my own frustrations with the fighter (which is what I used to play back in AD&D on the rare occasions I played), that date back to BD&D. It's my favorite archetype, but it always felt like there was something missing to me. While I'm perfectly capable of saying <em>Xeon Thoepoles, champion fighter, LN, son of the Republic, possibly son of Achilles</em>, and rolling with that concept to the hilt, I do wonder about others who aren't such hardcore gamers...like my two friends...could the fighter be made more "interesting" to gamers like them? So it's not just a class to "dip" into?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7100361, member: 20323"] I see. To anchor this to more tangible non-imaginary people... For my n=2, I can report two players in my home group passing over the fighter in favor of a barbarian and a paladin (with a one or two level multiclass "dip" into fighter), respectively. I actually asked about it, and the responses I received included [I]"the fighter isn't interesting enough, and I want to do more damage"[/I] and [I]"the fighter's first two levels are interesting, but after that, eh, and besides my concept really leans more towards paladin"[/I]. What I found notable – and this was way prior to Mike Mearls comment on the TomeShow about fighter subclasses lacking identity – was that both of my players used the word "interesting." Now, I didn't follow up on *precisely* what that means because we play together, we don't design games together... :) But that was intriguing to me. Personally, it shined a light on my own frustrations with the fighter (which is what I used to play back in AD&D on the rare occasions I played), that date back to BD&D. It's my favorite archetype, but it always felt like there was something missing to me. While I'm perfectly capable of saying [i]Xeon Thoepoles, champion fighter, LN, son of the Republic, possibly son of Achilles[/i], and rolling with that concept to the hilt, I do wonder about others who aren't such hardcore gamers...like my two friends...could the fighter be made more "interesting" to gamers like them? So it's not just a class to "dip" into? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Fighter Problem
Top