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*Pathfinder & Starfinder
The Fighter's Identity
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<blockquote data-quote="Stormonu" data-source="post: 5948826" data-attributes="member: 52734"><p>I agree we should see a theme or background to allow for followers - but I don't think it should be fighter-only thing. I mean, the game has stong past with thief guilds, barbarian hordes, cleric apostles, and wizard apprentices, so you can't limit followers to just fighters. But perhaps they can get the best well-armed and trained troops...</p><p></p><p>Also, just as side abilities for the other pillars; one thing I keep thinking back on is the "fighter takes the nightwatch" that always seems to happen. The cleric and the wizard need their beauty sleep, and no one trusts the rogue to be on guard - perhaps the fighter should get some skill, ability or other perk that helps then stay alert and awake if they take watch. Kudos if the ability is useful for other things as well say, watching over the party as they study a map or try and find a way around an obstacle.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5948826, member: 52734"] I agree we should see a theme or background to allow for followers - but I don't think it should be fighter-only thing. I mean, the game has stong past with thief guilds, barbarian hordes, cleric apostles, and wizard apprentices, so you can't limit followers to just fighters. But perhaps they can get the best well-armed and trained troops... Also, just as side abilities for the other pillars; one thing I keep thinking back on is the "fighter takes the nightwatch" that always seems to happen. The cleric and the wizard need their beauty sleep, and no one trusts the rogue to be on guard - perhaps the fighter should get some skill, ability or other perk that helps then stay alert and awake if they take watch. Kudos if the ability is useful for other things as well say, watching over the party as they study a map or try and find a way around an obstacle. [/QUOTE]
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