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<blockquote data-quote="Tony Vargas" data-source="post: 5948867" data-attributes="member: 996"><p>The Rogue covers scouts & thieves, prettymuch. The Cleric is it's own archetype virtually created by D&D - not that priests aren't very real, they're just not common heroes in fantasy, like wizards, more often being support and background characters. So, no they're really not covering that much. And, the two Clerics in the playtest are so mechanically different they might almost be different classes.</p><p></p><p>The Wizard is the classic Vancian character. Based on the "in if you were in a PH" mandate, the Warlock and Sorcerer are also in. They'll presumably be spontaneous or at-will casters, using different mechanics to cover magic-using archetypes that the wizard would otherwise be struggle to model with Vancian mechanics.</p><p></p><p>If the Arcane arts need three or more sub-systems to model their range of archetypes, even though fantasy protagonists were rarely magic-using prior to the advent of D&D, then the range of Martial archetypes could certainly do with a few classes, as well. </p><p></p><p>Two, by the "PH" rule, the Fighter and Warlord, are in. (The Ranger and Paladin both wield magic, and the Rogue, while lacking magic, is so non-combat-skill focused I'm not sure it's 'martial' in the 5e sense, even if it was martial in 4e). They might as well do something with 'em.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5948867, member: 996"] The Rogue covers scouts & thieves, prettymuch. The Cleric is it's own archetype virtually created by D&D - not that priests aren't very real, they're just not common heroes in fantasy, like wizards, more often being support and background characters. So, no they're really not covering that much. And, the two Clerics in the playtest are so mechanically different they might almost be different classes. The Wizard is the classic Vancian character. Based on the "in if you were in a PH" mandate, the Warlock and Sorcerer are also in. They'll presumably be spontaneous or at-will casters, using different mechanics to cover magic-using archetypes that the wizard would otherwise be struggle to model with Vancian mechanics. If the Arcane arts need three or more sub-systems to model their range of archetypes, even though fantasy protagonists were rarely magic-using prior to the advent of D&D, then the range of Martial archetypes could certainly do with a few classes, as well. Two, by the "PH" rule, the Fighter and Warlord, are in. (The Ranger and Paladin both wield magic, and the Rogue, while lacking magic, is so non-combat-skill focused I'm not sure it's 'martial' in the 5e sense, even if it was martial in 4e). They might as well do something with 'em. [/QUOTE]
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