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The Fighter's Identity
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<blockquote data-quote="Oni" data-source="post: 5950207" data-attributes="member: 380"><p>The fighter needs to be cleverly designed parallel with the mechanics for improvising actions and the various conditions that can be applied, so that it's simplicity or complexity stems from how you choose to play it. What I'd really like to see is a that gets something like a free attack along with his regular action per round. For the simple folk this just means, okay I attack twice for the complex that want something more complex they can use their Action to impose conditions, gain advantages, whatever and then combo this stuff with their Free Attack. As for bring more complexity out of combat I feel like a lot of that should come from background choices and the simplicity or complexity of it is simply how you choose to leverage your skills, and part of making the fighter simply better at such things than other classes is as simple as giving a plus to rolls having to do with leadership, discerning an enemies intent, et c.</p></blockquote><p></p>
[QUOTE="Oni, post: 5950207, member: 380"] The fighter needs to be cleverly designed parallel with the mechanics for improvising actions and the various conditions that can be applied, so that it's simplicity or complexity stems from how you choose to play it. What I'd really like to see is a that gets something like a free attack along with his regular action per round. For the simple folk this just means, okay I attack twice for the complex that want something more complex they can use their Action to impose conditions, gain advantages, whatever and then combo this stuff with their Free Attack. As for bring more complexity out of combat I feel like a lot of that should come from background choices and the simplicity or complexity of it is simply how you choose to leverage your skills, and part of making the fighter simply better at such things than other classes is as simple as giving a plus to rolls having to do with leadership, discerning an enemies intent, et c. [/QUOTE]
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