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<blockquote data-quote="the Jester" data-source="post: 6499359" data-attributes="member: 1210"><p>There was a request for Charon's stats- I am pretty sure that the pcs won't be engaging him in combat at this point, so here you go.</p><p></p><p></p><p><strong><span style="font-size: 15px">Charon, Boatman of the Lower Planes --- Level 30 Solo Soldier </span> </strong></p><p><strong>Medium elemental humanoid (demon) --- XP 95,000 </strong> </p><p>HP 1176; Bloodied 588 --- Initiative +24</p><p>AC 46; Fortitude 44; Reflex 42; Will 44 --- Perception +31</p><p>Speed 6, swim 8, teleport 10 Darksight </p><p>Immune necrotic, poison</p><p>Saving Throws +5; Action Points 2</p><p></p><p><strong>TRAITS </strong></p><p><strong></strong></p><p><strong>Death's Embrace (necrotic)</strong> * Aura 3</p><p> A living creature not in service to Charon that starts its turn in the aura takes 30 necrotic damage. While Charon is bloodied, this increases to 50 necrotic damage.</p><p></p><p><strong>Aquatic </strong></p><p> Charon can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.</p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong> </strong></p><p><strong>(mbasic) Pole (weapon)</strong> * At Will </p><p> Attack: Melee 2 (one creature); +35 vs. AC.</p><p> Hit: 4d10+16 damage, and the target is immobilized (save ends).</p><p> First Failed Save: The target is instead stunned (save ends).</p><p></p><p><strong>(melee) Memory Loss (psychic, weapon)</strong> * Recharges when Charon is hit by an encounter or daily power</p><p> Attack: Melee 2 (one creature); +33 vs. Will.</p><p> Hit: 4d10+16 psychic damage, and the target cannot use encounter or daily powers (save ends). </p><p>Double Attack * At Will</p><p> Effect: Charon uses pole twice, or uses pole once and memory loss once if it is charged. </p><p></p><p><strong>(close) Fearful Gaze (fear)</strong> * Recharges when first bloodied</p><p> Attack: Close blast 10 (each enemy in blast); +33 vs. Will.</p><p> Hit: The target is stunned (save ends). </p><p> Miss: The target is dazed and immobilized (save ends).</p><p></p><p><strong>(area) Raise the Styx</strong> * Recharges when first bloodied</p><p> Requirement: Charon must be within one mile of the River Styx.</p><p> Attack: Area burst 2 within 20 (each creature in burst); +33 vs. Reflex.</p><p> Hit: 8d8+7 damage, Charon slides the target 4 squares and knocks it prone, and the target cannot use encounter or daily powers (save ends). </p><p> Miss: Half damage, and the target cannot use daily powers (save ends). </p><p></p><p><strong>TRIGGERED ACTIONS </strong></p><p><strong> </strong></p><p><strong>Variable Resistance</strong> * 4/Encounter </p><p> Trigger: Charon takes acid, cold, fire, lightning or thunder damage.</p><p> Effect (Free Interrupt): Charon gains resist 30 against the triggering damage type until the end of the encounter, or until it uses variable resistance again. </p><p></p><p><strong>Power of Memory</strong> * Recharges when Charon is hit by an encounter or daily power</p><p> Trigger: Charon is dazed, dominated or stunned.</p><p> Effect (Free Reaction): The triggering effect ends. </p><p>---</p><p>Skills Arcana +24, Endurance +23, Heal +26, Religion +24</p><p>Str 24 Dex 22 Wis 32</p><p>Con 26 Int 29 Cha 28 </p><p>Alignment evil Languages all</p><p>Equipment pole, skiff</p></blockquote><p></p>
[QUOTE="the Jester, post: 6499359, member: 1210"] There was a request for Charon's stats- I am pretty sure that the pcs won't be engaging him in combat at this point, so here you go. [B][size=4]Charon, Boatman of the Lower Planes --- Level 30 Solo Soldier [/size] Medium elemental humanoid (demon) --- XP 95,000 [/b] HP 1176; Bloodied 588 --- Initiative +24 AC 46; Fortitude 44; Reflex 42; Will 44 --- Perception +31 Speed 6, swim 8, teleport 10 Darksight Immune necrotic, poison Saving Throws +5; Action Points 2 [B]TRAITS Death's Embrace (necrotic)[/B] * Aura 3 A living creature not in service to Charon that starts its turn in the aura takes 30 necrotic damage. While Charon is bloodied, this increases to 50 necrotic damage. [B]Aquatic [/B] Charon can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures. [B]STANDARD ACTIONS (mbasic) Pole (weapon)[/B] * At Will Attack: Melee 2 (one creature); +35 vs. AC. Hit: 4d10+16 damage, and the target is immobilized (save ends). First Failed Save: The target is instead stunned (save ends). [B](melee) Memory Loss (psychic, weapon)[/B] * Recharges when Charon is hit by an encounter or daily power Attack: Melee 2 (one creature); +33 vs. Will. Hit: 4d10+16 psychic damage, and the target cannot use encounter or daily powers (save ends). Double Attack * At Will Effect: Charon uses pole twice, or uses pole once and memory loss once if it is charged. [B](close) Fearful Gaze (fear)[/B] * Recharges when first bloodied Attack: Close blast 10 (each enemy in blast); +33 vs. Will. Hit: The target is stunned (save ends). Miss: The target is dazed and immobilized (save ends). [B](area) Raise the Styx[/B] * Recharges when first bloodied Requirement: Charon must be within one mile of the River Styx. Attack: Area burst 2 within 20 (each creature in burst); +33 vs. Reflex. Hit: 8d8+7 damage, Charon slides the target 4 squares and knocks it prone, and the target cannot use encounter or daily powers (save ends). Miss: Half damage, and the target cannot use daily powers (save ends). [B]TRIGGERED ACTIONS Variable Resistance[/B] * 4/Encounter Trigger: Charon takes acid, cold, fire, lightning or thunder damage. Effect (Free Interrupt): Charon gains resist 30 against the triggering damage type until the end of the encounter, or until it uses variable resistance again. [B]Power of Memory[/B] * Recharges when Charon is hit by an encounter or daily power Trigger: Charon is dazed, dominated or stunned. Effect (Free Reaction): The triggering effect ends. --- Skills Arcana +24, Endurance +23, Heal +26, Religion +24 Str 24 Dex 22 Wis 32 Con 26 Int 29 Cha 28 Alignment evil Languages all Equipment pole, skiff [/QUOTE]
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