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The Final Preview - Alignment (Is this really the first thread?)
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<blockquote data-quote="Tervin" data-source="post: 4263976" data-attributes="member: 66491"><p>Why did they make it unneccessarily complicated then?</p><p></p><p>The LG and CE don't add anything more than several other alignments would have. Simple C and L would in fact have added more. But, I will try not do the old discussion all over again. The system is there, and I guess I can just ignore it.</p><p></p><p>Their explanations in the artcle did not really explain anything to me, possibly because the problems with the old system they were talking about were not alignment system problems to me.</p><p></p><p>First example simply describes players and groups that don't seem to have realised why they were playing, or who had chosen to play that WotC don't intend. The number of different alignments did not cause the problem, if anything a general article to introduce alignments in the PH might have done it.</p><p></p><p>Second example also says nothing about why they changed this system, simply talks about that they didn't like it that there could be downsides to be good when you fought demons. To me that was one of the good things of the old system - no reason why "good" should never be a downside. The change here is basically deciding that alignment has no technical implications like that, changing the alignments themselves have nothing to do with it.</p><p></p><p>Last example is just a statement without backing, so I won't bother examining it further.</p></blockquote><p></p>
[QUOTE="Tervin, post: 4263976, member: 66491"] Why did they make it unneccessarily complicated then? The LG and CE don't add anything more than several other alignments would have. Simple C and L would in fact have added more. But, I will try not do the old discussion all over again. The system is there, and I guess I can just ignore it. Their explanations in the artcle did not really explain anything to me, possibly because the problems with the old system they were talking about were not alignment system problems to me. First example simply describes players and groups that don't seem to have realised why they were playing, or who had chosen to play that WotC don't intend. The number of different alignments did not cause the problem, if anything a general article to introduce alignments in the PH might have done it. Second example also says nothing about why they changed this system, simply talks about that they didn't like it that there could be downsides to be good when you fought demons. To me that was one of the good things of the old system - no reason why "good" should never be a downside. The change here is basically deciding that alignment has no technical implications like that, changing the alignments themselves have nothing to do with it. Last example is just a statement without backing, so I won't bother examining it further. [/QUOTE]
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