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The Final Preview - Alignment (Is this really the first thread?)
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<blockquote data-quote="Ipissimus" data-source="post: 4264057" data-attributes="member: 41514"><p>Just about the only change I don't like about the new edition. I can work with it, yes, but the old alignment system gave DnD a philosophical depth that every other game lacked.</p><p></p><p>I rejoiced when they talked about adding Unaligned. It gave people who didn't want to bother with alignment an option other than Neutral and gives an option for people who just don't think about morality, all they do is what they must to survive. Essentially it gave everyone an 'opt out' option which would have been a good addition to the system.</p><p></p><p>Rolling NG and CG together then doing the same to NE and LE might be a nice way to make things simple for the 12 year olds. I get that WOTC wants to make the game more accessible and understanding the old Alignment system is a bit of a stumbling block for newbies.</p><p></p><p>BUT there's a big difference between a the ideals of a revolutionary and those of a philanthropist. Compare Che Guaevara and Norman Borlag. There's also a big difference between Neutral and Unaligned. Unaligned people just don't care, Neutrality takes work and commitment. Besides, a big part of the fluff for Mordenkainen was that he seeks a karmic balance between the four polarities, making him Unaligned seems like a big kick in the face to his character. The same goes for Druids who seek to balance themselves with the force of nature. The same also goes for LN - you can't really call Judge Dredd 'unaligned'.</p><p></p><p>I like cutting out the whole 'aligned weapon vs. DR' sthick and I disagree that 4e has really been dumbed down for the most part, but if anything deserves the title it's the new alignment system.</p></blockquote><p></p>
[QUOTE="Ipissimus, post: 4264057, member: 41514"] Just about the only change I don't like about the new edition. I can work with it, yes, but the old alignment system gave DnD a philosophical depth that every other game lacked. I rejoiced when they talked about adding Unaligned. It gave people who didn't want to bother with alignment an option other than Neutral and gives an option for people who just don't think about morality, all they do is what they must to survive. Essentially it gave everyone an 'opt out' option which would have been a good addition to the system. Rolling NG and CG together then doing the same to NE and LE might be a nice way to make things simple for the 12 year olds. I get that WOTC wants to make the game more accessible and understanding the old Alignment system is a bit of a stumbling block for newbies. BUT there's a big difference between a the ideals of a revolutionary and those of a philanthropist. Compare Che Guaevara and Norman Borlag. There's also a big difference between Neutral and Unaligned. Unaligned people just don't care, Neutrality takes work and commitment. Besides, a big part of the fluff for Mordenkainen was that he seeks a karmic balance between the four polarities, making him Unaligned seems like a big kick in the face to his character. The same goes for Druids who seek to balance themselves with the force of nature. The same also goes for LN - you can't really call Judge Dredd 'unaligned'. I like cutting out the whole 'aligned weapon vs. DR' sthick and I disagree that 4e has really been dumbed down for the most part, but if anything deserves the title it's the new alignment system. [/QUOTE]
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