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The final word on DPR, feats and class balance
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<blockquote data-quote="Zardnaar" data-source="post: 7443680" data-attributes="member: 6716779"><p>A Sorlock that picked a few utiity spells and focused on EB spam would still be fine in games like yours and they would have access to 6 cantrips and you could do the EB spam thing and focus all of your known spells on non combat things.</p><p></p><p> At that point you are basically playing an archer with spell utility but you would have the option of knowing a fireball or whatever as the occasion demands. A Dragon sorcerer has hit points equal to a fighter so you could play that instead of a fighter in the archer roll. You could have a wizard and a Sorlock in the same party no problem.</p><p></p><p>The classic party might be something like</p><p></p><p>Fighter</p><p>Cleric</p><p>Rogue (or Bard or Monk)</p><p>Wizard (or Warlock, Sorcerer, some clerics and Druid)</p><p></p><p>but you could also do it like this</p><p></p><p>Warrior</p><p>Support</p><p>Skirmisher</p><p>Artillery</p><p></p><p> 5E class roles are not that rigid by other editions standards. You probably want some amount of healing in a group but that could be a Paladin and a wizard with the healer feat vs a cleric. Sorlock can fit in the artillery role, be played as an archer, or skirmisher using spells like GFB and shield an deal something like Rogue level damage with Rogue level AC to boot and spells over skills for the skill monkey part. Difference is you would be sacrificing spell slots to quicken GFB over eldritch blast or using hex+ GFB or hex+GFB+ quicken GFB if you used the bonus action to move hex the previous turn. The skirmisher role is not critical in 5E anyway.</p><p></p><p> I have seen Dragon sorcerers on the front line in the warrior role as well with the clerics being the artillery. Mountain Dwarf Sorcerer+ light cleric role reversal. instead of action surging you quicken haste or whatever.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7443680, member: 6716779"] A Sorlock that picked a few utiity spells and focused on EB spam would still be fine in games like yours and they would have access to 6 cantrips and you could do the EB spam thing and focus all of your known spells on non combat things. At that point you are basically playing an archer with spell utility but you would have the option of knowing a fireball or whatever as the occasion demands. A Dragon sorcerer has hit points equal to a fighter so you could play that instead of a fighter in the archer roll. You could have a wizard and a Sorlock in the same party no problem. The classic party might be something like Fighter Cleric Rogue (or Bard or Monk) Wizard (or Warlock, Sorcerer, some clerics and Druid) but you could also do it like this Warrior Support Skirmisher Artillery 5E class roles are not that rigid by other editions standards. You probably want some amount of healing in a group but that could be a Paladin and a wizard with the healer feat vs a cleric. Sorlock can fit in the artillery role, be played as an archer, or skirmisher using spells like GFB and shield an deal something like Rogue level damage with Rogue level AC to boot and spells over skills for the skill monkey part. Difference is you would be sacrificing spell slots to quicken GFB over eldritch blast or using hex+ GFB or hex+GFB+ quicken GFB if you used the bonus action to move hex the previous turn. The skirmisher role is not critical in 5E anyway. I have seen Dragon sorcerers on the front line in the warrior role as well with the clerics being the artillery. Mountain Dwarf Sorcerer+ light cleric role reversal. instead of action surging you quicken haste or whatever. [/QUOTE]
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