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The Fine Art of Winging It
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<blockquote data-quote="BSF" data-source="post: 2113033" data-attributes="member: 13098"><p><strong>PC Integration</strong></p><p>OK, in theory every PC has some sort of background. I certainly encourage my players to write backgrounds. One thing that is an interesting improvisation experience is to pull something out of a PCs background. Look through the PC backgrounds and look for features that you can use. Make some notes on these. NPCs, events, locations and items are all key features. Heroic fiction has many examples of unlikely background events coming back to help/haunt the characters. When you are floundering for something to run, PC backgrounds are fair game for inspiration on what to wing. </p><p></p><p>It is important to remember that pulling stuff out of a background will almost assuredly pique the players' interest. This means you should not do this too lightly because your players will be looking for the importance of the encounter. So if you do this, make it important somehow. The fun thing about this is that your players will probably become very engaged in whatever diversion you are improvising. </p><p></p><p>OK, this is true whether you are winging it or have a fully planned out story that uses PC background elements. My point is that PC backgrounds are a valid place to look for improvisational inspiration.</p></blockquote><p></p>
[QUOTE="BSF, post: 2113033, member: 13098"] [b]PC Integration[/b] OK, in theory every PC has some sort of background. I certainly encourage my players to write backgrounds. One thing that is an interesting improvisation experience is to pull something out of a PCs background. Look through the PC backgrounds and look for features that you can use. Make some notes on these. NPCs, events, locations and items are all key features. Heroic fiction has many examples of unlikely background events coming back to help/haunt the characters. When you are floundering for something to run, PC backgrounds are fair game for inspiration on what to wing. It is important to remember that pulling stuff out of a background will almost assuredly pique the players' interest. This means you should not do this too lightly because your players will be looking for the importance of the encounter. So if you do this, make it important somehow. The fun thing about this is that your players will probably become very engaged in whatever diversion you are improvising. OK, this is true whether you are winging it or have a fully planned out story that uses PC background elements. My point is that PC backgrounds are a valid place to look for improvisational inspiration. [/QUOTE]
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