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The First (IC) (d20/3.x D&D)
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<blockquote data-quote="Arkhandus" data-source="post: 5017723" data-attributes="member: 13966"><p>After Angrboda finally regains consciousness the next morning, receiving a kiss from Jaegar, she sits down to rest and meditate a while and then chants a bit, somehow healing the worst of her wounds! The flesh knits back together, leaving only some scabbed-over marks, but she's still lost a lot of blood, so Angrboda continues to feel light-headed and weak for the next few hours. Jaegar sits with her while she meditates and rests, until she looks steadier on her feet once again.</p><p></p><p>After some more rest, she chants again for Jaegar, then Falryn, then Kaznak, placing a hand on each of them in turn to slightly mend their wounds. The recovery isn't as drastic, but each of them feels a bit better and their wounds close up.</p><p></p><p>Forge manages to salvage a decent enough pelt from one of the slain wolves.</p><p></p><p>[sblock=OOC]Finally able to post again after days of barely being able to log in here without browser-freezing!</p><p></p><p>Theroc/Pyre, you still with us?</p><p></p><p>Metliz can roll her Intelligence checks now, since InvisibleCastle has finally come back online (for now anyway). I'll update the main-camp stuff later today or tomorrow, hopefully.</p><p></p><p>Forge needs a separate check for each wolf he's skinning.</p><p></p><p>I need to know what the group is doing....... There was never a concensus on whether the group would stay in the temporary camp after Angrboda regained consciousness. You spent 14 hours in the makeshift camp before Angrboda awoke. And Forge never rolled for the Heal skill to give long-term treatment, so I dunno if anyone other than Angrboda healed much.</p><p></p><p>Those who rested overnight without medical care from Forge heal 1 HP, or 2 HP if Forge attempts and succeeds at providing long-term care with the Heal skill. Angrboda's healing from Jaegar's ministrations is already factored in below.</p><p></p><p>I rolled well for Angrboda's Lesser Transfer Wounds spell, so she converts 11 points of her damage into nonlethal! That leaves her at 7 HP, with 5 nonlethal damage that still keeps her disabled, but no longer in danger of dying. We'll assume she rests 5 more hours then to recover, unless the group decides to leave right then and head back to the main camp.</p><p></p><p>Each Diminished copy of the spell heals 2 damage, so Jaegar, Kaznak, and Falryn are each healed for 2 HP. Angrboda, however, suffers 3 points of nonlethal damage from that, so she'll be at 7 HP with 3 nonlethal damage when the group heads back to the original camp, if that's what they plan to do. Otherwise, she heals the remaining 3 nonlethal damage while resting a few more hours in the temporary new camp.</p><p></p><p>Falryn has 4 damage remaining after all this, or 3 if Forge used the Heal skill successfully. Kaznak has 3 damage remaining, or 2 if Forge helped. Jaegar has 8 damage remaining for lack of proper rest, too busy tending Angrboda's wounds.</p><p></p><p>XP will be posted to the OOC thread later, I'm going to bed now. Way too late, dangit.[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 5017723, member: 13966"] After Angrboda finally regains consciousness the next morning, receiving a kiss from Jaegar, she sits down to rest and meditate a while and then chants a bit, somehow healing the worst of her wounds! The flesh knits back together, leaving only some scabbed-over marks, but she's still lost a lot of blood, so Angrboda continues to feel light-headed and weak for the next few hours. Jaegar sits with her while she meditates and rests, until she looks steadier on her feet once again. After some more rest, she chants again for Jaegar, then Falryn, then Kaznak, placing a hand on each of them in turn to slightly mend their wounds. The recovery isn't as drastic, but each of them feels a bit better and their wounds close up. Forge manages to salvage a decent enough pelt from one of the slain wolves. [sblock=OOC]Finally able to post again after days of barely being able to log in here without browser-freezing! Theroc/Pyre, you still with us? Metliz can roll her Intelligence checks now, since InvisibleCastle has finally come back online (for now anyway). I'll update the main-camp stuff later today or tomorrow, hopefully. Forge needs a separate check for each wolf he's skinning. I need to know what the group is doing....... There was never a concensus on whether the group would stay in the temporary camp after Angrboda regained consciousness. You spent 14 hours in the makeshift camp before Angrboda awoke. And Forge never rolled for the Heal skill to give long-term treatment, so I dunno if anyone other than Angrboda healed much. Those who rested overnight without medical care from Forge heal 1 HP, or 2 HP if Forge attempts and succeeds at providing long-term care with the Heal skill. Angrboda's healing from Jaegar's ministrations is already factored in below. I rolled well for Angrboda's Lesser Transfer Wounds spell, so she converts 11 points of her damage into nonlethal! That leaves her at 7 HP, with 5 nonlethal damage that still keeps her disabled, but no longer in danger of dying. We'll assume she rests 5 more hours then to recover, unless the group decides to leave right then and head back to the main camp. Each Diminished copy of the spell heals 2 damage, so Jaegar, Kaznak, and Falryn are each healed for 2 HP. Angrboda, however, suffers 3 points of nonlethal damage from that, so she'll be at 7 HP with 3 nonlethal damage when the group heads back to the original camp, if that's what they plan to do. Otherwise, she heals the remaining 3 nonlethal damage while resting a few more hours in the temporary new camp. Falryn has 4 damage remaining after all this, or 3 if Forge used the Heal skill successfully. Kaznak has 3 damage remaining, or 2 if Forge helped. Jaegar has 8 damage remaining for lack of proper rest, too busy tending Angrboda's wounds. XP will be posted to the OOC thread later, I'm going to bed now. Way too late, dangit.[/sblock] [/QUOTE]
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