Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The first person to ever play a wizard. A short clip.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arjomanes" data-source="post: 6960024" data-attributes="member: 94951"><p>Though it's deviated from the original topic some, I've enjoyed some of the conversation about the game's evolution and DMing. </p><p></p><p>I think the game has naturally changed as a result of some of the issues that come up in game play for a sophisticated game like D&D. For instance, there were examples in early modules and articles in The Dragon talking about how to provide good balance in the game (avoiding Monty Haul problems; creating balanced encounters that won't unnecessarily kill characters), whereas in later editions some of those ideas were codified with mechanics. </p><p></p><p>I think both ways are valid approaches. I don't think everyone who DMs can create a balanced monster, spell, class or item without good solid mechanics or examples. Now in some games, and for some gaming groups, unbalanced mechanics work well for the group. But some gaming groups I think want more codified and expected mechanics; others demand novel and unexpected results frequently. </p><p></p><p>I think both games are D&D. Examining both OD&D and 4e side-by-side not only documents the evolution of the game, but also examines gameplay in different ways. Some modern D&D publishers like Lamentations of the Flame Princess, Satyr Press, and Goodman Games purposely address an "old-school" game style focused more on a philosophy of gaming and a DIY aesthetic that is interesting, but is certainly not the only way to play the game.</p></blockquote><p></p>
[QUOTE="arjomanes, post: 6960024, member: 94951"] Though it's deviated from the original topic some, I've enjoyed some of the conversation about the game's evolution and DMing. I think the game has naturally changed as a result of some of the issues that come up in game play for a sophisticated game like D&D. For instance, there were examples in early modules and articles in The Dragon talking about how to provide good balance in the game (avoiding Monty Haul problems; creating balanced encounters that won't unnecessarily kill characters), whereas in later editions some of those ideas were codified with mechanics. I think both ways are valid approaches. I don't think everyone who DMs can create a balanced monster, spell, class or item without good solid mechanics or examples. Now in some games, and for some gaming groups, unbalanced mechanics work well for the group. But some gaming groups I think want more codified and expected mechanics; others demand novel and unexpected results frequently. I think both games are D&D. Examining both OD&D and 4e side-by-side not only documents the evolution of the game, but also examines gameplay in different ways. Some modern D&D publishers like Lamentations of the Flame Princess, Satyr Press, and Goodman Games purposely address an "old-school" game style focused more on a philosophy of gaming and a DIY aesthetic that is interesting, but is certainly not the only way to play the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The first person to ever play a wizard. A short clip.
Top