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<blockquote data-quote="Galloglaich" data-source="post: 4654861" data-attributes="member: 77019"><p>Sorry to dissapoint you Mark...</p><p> </p><p></p><p> </p><p>I can enjoy that kind of hack-slash-take type game well enough, I'm a pretty hard core gamer like most people here, and I've played my fair share of Icewind Dale and Diablo etc. But over the 25 years I've played RPGs on and off I've noticed three things: </p><p> </p><p>1) the really fun games, the ones I can still remember, are the ones which had cool settings, roleplaying, drama etc. All the hacking and slashing and taking stuff just fades into the background. </p><p> </p><p>2) the only people I know who really like those kind of hack / slash /take games are other hard core gamers. Mostly people who play DnD anyway, mostly males, mostly kind of geeky. Girls, people who you wouldn't think of as playing DnD etc. seem to fit in a lot better with games that have a little more setting, a little more logical reason for doing all the killing and taking, worlds that have to do with solving mysteries and interesting, plausible problems. </p><p> </p><p>To compare it to a film analogy, it's kind of similar to the difference between someone who is willing to sit through, and may actually enjoy the latest made for Sci Fi Channel "Mansquito" or "Snakehead Terror" movie, vs. someone who would not sit through that but liked Blade Runner and Alien a lot. If I'm by myself I can sit through Mansquito, but if I was on a date I'd flip through that channel, but might still watch Alien.</p><p> </p><p>3) I enjoy playing a lot more with a mixed group of mostly non gamers (one or two gamers can be helpful because of their gaming skillz) and at least a couple of girls. In the old old days of DnD most people I knew who played were in groups like this, mixed ages, male and female, some nerdy people some jocky people some punks or heavy metal kids or whatever. Not the group of guys you see hanging around the local hobby store.</p><p> </p><p> </p><p>To me, RPGs in general and DnD in particular seems to have been sort of captured by a certain type of hard core gamer, the changes in the rules have made the games tailored to a specific type of pay which reinforced this culture. i think this in turn made gaming increasingly into more and more of a niche thing for a certain demographc, which alienates people who don't like that type of play and tailoring the game more to their favorite 'comfort food' way more and more etc. It's sort of a vicious circle. I'd personally like to see DnD come back to a broader range of ways of playing and appeal to a broader group of people. DnD is supposed to be the generalist RPG game that introduces you to role playing games. There are already plenty of genre specific games for one you figue out you want to do a certain very specific type of thing like Lovecraft or comedy or vampires or whatever.</p><p> </p><p>G.</p></blockquote><p></p>
[QUOTE="Galloglaich, post: 4654861, member: 77019"] Sorry to dissapoint you Mark... I can enjoy that kind of hack-slash-take type game well enough, I'm a pretty hard core gamer like most people here, and I've played my fair share of Icewind Dale and Diablo etc. But over the 25 years I've played RPGs on and off I've noticed three things: 1) the really fun games, the ones I can still remember, are the ones which had cool settings, roleplaying, drama etc. All the hacking and slashing and taking stuff just fades into the background. 2) the only people I know who really like those kind of hack / slash /take games are other hard core gamers. Mostly people who play DnD anyway, mostly males, mostly kind of geeky. Girls, people who you wouldn't think of as playing DnD etc. seem to fit in a lot better with games that have a little more setting, a little more logical reason for doing all the killing and taking, worlds that have to do with solving mysteries and interesting, plausible problems. To compare it to a film analogy, it's kind of similar to the difference between someone who is willing to sit through, and may actually enjoy the latest made for Sci Fi Channel "Mansquito" or "Snakehead Terror" movie, vs. someone who would not sit through that but liked Blade Runner and Alien a lot. If I'm by myself I can sit through Mansquito, but if I was on a date I'd flip through that channel, but might still watch Alien. 3) I enjoy playing a lot more with a mixed group of mostly non gamers (one or two gamers can be helpful because of their gaming skillz) and at least a couple of girls. In the old old days of DnD most people I knew who played were in groups like this, mixed ages, male and female, some nerdy people some jocky people some punks or heavy metal kids or whatever. Not the group of guys you see hanging around the local hobby store. To me, RPGs in general and DnD in particular seems to have been sort of captured by a certain type of hard core gamer, the changes in the rules have made the games tailored to a specific type of pay which reinforced this culture. i think this in turn made gaming increasingly into more and more of a niche thing for a certain demographc, which alienates people who don't like that type of play and tailoring the game more to their favorite 'comfort food' way more and more etc. It's sort of a vicious circle. I'd personally like to see DnD come back to a broader range of ways of playing and appeal to a broader group of people. DnD is supposed to be the generalist RPG game that introduces you to role playing games. There are already plenty of genre specific games for one you figue out you want to do a certain very specific type of thing like Lovecraft or comedy or vampires or whatever. G. [/QUOTE]
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