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The Fleshweaver & my PCs (ideas requested)
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<blockquote data-quote="shilsen" data-source="post: 3434048" data-attributes="member: 198"><p>Now that's just evil <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool    :cool:"  data-smilie="6"data-shortname=":cool:" /></p><p></p><p>I'm loath to go that far, since it would mean a very fixed direction for the campaign to go for months of in-game time, and one of my significant aims for the campaign (both in general and the specific short term situation in it) is to have it be very open-ended, with the PCs having the option to go in any and every direction. So while I want there to be options for many decisions (with both advantages and disadvantages to each choice), I don't want to end up in a position where the PCs can take only one. But the idea of their new modifications having a certain shelf-life and degrading slowly is definitely a doable one.</p><p></p><p></p><p></p><p>I can't really do that because of the situation with the alienist, but having Mordain create clones of them which are functional without the original dying, as a kind of blending of the Clone and Simulacrum spells, combined with the following...</p><p></p><p></p><p></p><p>...is definitely doable.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3434048, member: 198"] Now that's just evil :cool: I'm loath to go that far, since it would mean a very fixed direction for the campaign to go for months of in-game time, and one of my significant aims for the campaign (both in general and the specific short term situation in it) is to have it be very open-ended, with the PCs having the option to go in any and every direction. So while I want there to be options for many decisions (with both advantages and disadvantages to each choice), I don't want to end up in a position where the PCs can take only one. But the idea of their new modifications having a certain shelf-life and degrading slowly is definitely a doable one. I can't really do that because of the situation with the alienist, but having Mordain create clones of them which are functional without the original dying, as a kind of blending of the Clone and Simulacrum spells, combined with the following... ...is definitely doable. [/QUOTE]
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