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The Flight Topic.
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 5963530" data-attributes="member: 32740"><p>After other, lesser travel abilities have been enabled by spells. So, after levitate, spider climb, running boosts, have been seen. Previously it'd been a 2nd level spell usable by 3rd level wizards. This would make it a 3rd level spell at least and not available until 5th level.</p><p> </p><p>Pretty simple - it should appear AFTER a shorter length flight spell/magic item which would put it about 7th level or later.</p><p> </p><p>Le sigh. Not every ability needs to have balancing factors that hamstring its use in the first place. </p><p> </p><p>How about the simple fact that it tends to put you in places and doing things that draw unwanted attention?</p><p> </p><p>Only where flight is an ability that must be maintained by a certain amount of forward momemtum (winged flight).</p><p> </p><p>As much as it needs to. The rules governing flying should not be existing simply to be a <em>limitation</em> to flying. They should be a natural outgrowth of how flying physically needs to function.</p><p> </p><p>It doesn't need to ENCOURAGE a thing. Players and DM's will determine for themselves how useful flying is and part of a ROLEPLAYING game would be players who can devise clever ways to combat fliers of significant size - not players who can read simply the rules that will TELL them what to do when faced with any particular challenge.</p><p> </p><p><u>No.</u></p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5963530, member: 32740"] After other, lesser travel abilities have been enabled by spells. So, after levitate, spider climb, running boosts, have been seen. Previously it'd been a 2nd level spell usable by 3rd level wizards. This would make it a 3rd level spell at least and not available until 5th level. Pretty simple - it should appear AFTER a shorter length flight spell/magic item which would put it about 7th level or later. Le sigh. Not every ability needs to have balancing factors that hamstring its use in the first place. How about the simple fact that it tends to put you in places and doing things that draw unwanted attention? Only where flight is an ability that must be maintained by a certain amount of forward momemtum (winged flight). As much as it needs to. The rules governing flying should not be existing simply to be a [I]limitation[/I] to flying. They should be a natural outgrowth of how flying physically needs to function. It doesn't need to ENCOURAGE a thing. Players and DM's will determine for themselves how useful flying is and part of a ROLEPLAYING game would be players who can devise clever ways to combat fliers of significant size - not players who can read simply the rules that will TELL them what to do when faced with any particular challenge. [U]No.[/U] [/QUOTE]
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