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The Flint Irregulars, whose portraits you may have seen
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<blockquote data-quote="Ajar" data-source="post: 5836218" data-attributes="member: 85901"><p>Short session tonight. They interrogated one of the techs at the warehouse, but didn't learn much -- their intimidate checks were terrible, so the tech was kind of cavalier. He did let on that he was a graduate student and that this project was being conducted under the purview of the Risuri military. </p><p></p><p>Then the techs faded away. The PCs sent the golem remains and the alchemical equipment back to HQ on a flatbed wagon. The wagon also brought them a letter from Dr Barnaby Camp, asking them to deal with an enclosed letter from Dr von Recklinghausen, in which von Recklingausen asks for help arranging passage out of the country. The PCs asked if the carriage driver could inform Stover Delft that he needed to come see the warehouse. </p><p></p><p>Shortly after the wagon was dispatched, Gale arrived. She was very troubled by the description of what had happened, and by the witchoil itself. She visibly recoiled from it, and told the constables that it reeked of the Bleak Gate, and that it had been created in part using living souls. The PCs didn't tell her about the potential military connection or about Macbannin, though. In exchange for being shown the warehouse and witchoil, Gale let them know that she'd done a little more checking into Nilasa's dealings, and uncovered the names of the two ships involved in the smuggling exchange that was supposed to be happening that evening. </p><p></p><p>Gale left just before Delft arrived. The PCs explained what they'd found, which led to another Delft explosion: "Why do your investigations always have to get POLITICAL?!?" After a Delft double facepalm, the PCs explained what they'd learned, and Delft said he'd take some of the papers back to RHC HQ and have the handwriting validated, then obtain a warrant to search the mansion of Mayor Macbannin if it was confirmed to be his handwriting. He also said that this information would have to go to the Lady Inspectress. </p><p></p><p>After updating Delft, the constables headed to Dawn Square. They looked around enough to pick up some friendly groups -- Thames Grimsley's dockers, and various PC contacts -- in the crowd. They were also suspicious of the wagons, but just then, Nevard started his speech. I ended the session just as the flayed jaguars emerged from the wagons and attacked, a perfect DUN DUN DUNNNNNNN. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>We're playing again next week. Nothing much to report for my fellow Zeitgeist DMs here, since this session was pure RP. I always have a blast playing Gale and Delft, but the halfling tech the constables interrogated was also pretty fun this time around.</p></blockquote><p></p>
[QUOTE="Ajar, post: 5836218, member: 85901"] Short session tonight. They interrogated one of the techs at the warehouse, but didn't learn much -- their intimidate checks were terrible, so the tech was kind of cavalier. He did let on that he was a graduate student and that this project was being conducted under the purview of the Risuri military. Then the techs faded away. The PCs sent the golem remains and the alchemical equipment back to HQ on a flatbed wagon. The wagon also brought them a letter from Dr Barnaby Camp, asking them to deal with an enclosed letter from Dr von Recklinghausen, in which von Recklingausen asks for help arranging passage out of the country. The PCs asked if the carriage driver could inform Stover Delft that he needed to come see the warehouse. Shortly after the wagon was dispatched, Gale arrived. She was very troubled by the description of what had happened, and by the witchoil itself. She visibly recoiled from it, and told the constables that it reeked of the Bleak Gate, and that it had been created in part using living souls. The PCs didn't tell her about the potential military connection or about Macbannin, though. In exchange for being shown the warehouse and witchoil, Gale let them know that she'd done a little more checking into Nilasa's dealings, and uncovered the names of the two ships involved in the smuggling exchange that was supposed to be happening that evening. Gale left just before Delft arrived. The PCs explained what they'd found, which led to another Delft explosion: "Why do your investigations always have to get POLITICAL?!?" After a Delft double facepalm, the PCs explained what they'd learned, and Delft said he'd take some of the papers back to RHC HQ and have the handwriting validated, then obtain a warrant to search the mansion of Mayor Macbannin if it was confirmed to be his handwriting. He also said that this information would have to go to the Lady Inspectress. After updating Delft, the constables headed to Dawn Square. They looked around enough to pick up some friendly groups -- Thames Grimsley's dockers, and various PC contacts -- in the crowd. They were also suspicious of the wagons, but just then, Nevard started his speech. I ended the session just as the flayed jaguars emerged from the wagons and attacked, a perfect DUN DUN DUNNNNNNN. :D We're playing again next week. Nothing much to report for my fellow Zeitgeist DMs here, since this session was pure RP. I always have a blast playing Gale and Delft, but the halfling tech the constables interrogated was also pretty fun this time around. [/QUOTE]
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