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<blockquote data-quote="Ajar" data-source="post: 6344667" data-attributes="member: 85901"><p>Most of the party had the presence of mind to look out the window and see the purple glow up ahead. Vesta quickly deduced that they had been translocated to the plane of ruin, Nem. He and Bela were in second class cabins shared with others, so they quickly talked to their cabinmates about what was going on, and after verifying that the other passengers were as weirded out by all of this as they were, decided to try to link up with the rest of the party.</p><p></p><p>Bela ran into Boone in the hall. The tiefling was being hounded by disemboweled ghosts pointing at his pistol and moaning about being murdered. Bela may not always be the sharpest tack in the box, but he put two and two together here and declined to assist Boone. Murdok and Reginald arrived shortly thereafter, and were also unconvinced. When Vesta arrived as well, things started to get a little out of hand -- they insisted that Boone surrender his pistol, which of course he couldn't (and wouldn't anyway). Instead, Boone tried to make a break for it, but Vesta used his pinning longsword to immobilize him, and then they quickly knocked him out and got mage cuffs on him. </p><p></p><p>The rest of the party headed for the front of the train. Left alone with Boone, Vesta took his pistol and then killed him and threw the body out the window. Our generally by-the-book eladrin is headed down a dark path... especially now that Boone's pistol has forcibly bonded with him and is whispering in his ear. </p><p></p><p>When the PCs got to the cars where the screaming malice had killed passengers, they found spectral remnants of those passengers awaiting them. And no one else appeared to be on the train. They avoided the spectres by going along the top of the train, where a ruin wraith guarded a purple lantern at the locomotive. It tried to stop them from reaching the lantern, and a pitched battle ensued. The wraith even managed to knock a heavily damaged Murdok off the train, and she was quite frustrated when she 'revived' in her quarters on the ghostly train, all the way back in car 18. But despite the intervention of a group of spectral reapers, attracted by the train and lantern, the PCs ultimately prevailed and destroyed the lantern, resulting in the instantly waking up in their quarters on the real train. </p><p></p><p>Boone, however, did not wake up. And Vesta noticed that he still had Boone's pistol, and was still unable to get rid of it. I secretly sent Vesta's player the curse details (cumulative -1 to int/wis/cha based checks for each day he does not kill a sentient being and bathe the pistol in its blood). I'll be curious to see how it pans out. </p><p></p><p>Disembarking, they saw Ottavia, Luc, Bree, and Verzubak booking it for a carriage station, which the quickly left in the most ostentatious, fastest carriage there. Reginald followed quickly, sending consciousness fragments far up into the air to track the carriage and guide his own carriage driver in the right direction. The other constables followed further behind. </p><p></p><p>They all ended up at the harbour, Reginald having seen Ottavia & co board a 20-foot boat and set sail for Odiem, a cursed island about half a mile offshore. The constables' own boat was conveniently docked nearby, and they had their crew lower them a rowboat to pursue. </p><p></p><p>That was where we stopped. Next time: confrontation on the island.</p></blockquote><p></p>
[QUOTE="Ajar, post: 6344667, member: 85901"] Most of the party had the presence of mind to look out the window and see the purple glow up ahead. Vesta quickly deduced that they had been translocated to the plane of ruin, Nem. He and Bela were in second class cabins shared with others, so they quickly talked to their cabinmates about what was going on, and after verifying that the other passengers were as weirded out by all of this as they were, decided to try to link up with the rest of the party. Bela ran into Boone in the hall. The tiefling was being hounded by disemboweled ghosts pointing at his pistol and moaning about being murdered. Bela may not always be the sharpest tack in the box, but he put two and two together here and declined to assist Boone. Murdok and Reginald arrived shortly thereafter, and were also unconvinced. When Vesta arrived as well, things started to get a little out of hand -- they insisted that Boone surrender his pistol, which of course he couldn't (and wouldn't anyway). Instead, Boone tried to make a break for it, but Vesta used his pinning longsword to immobilize him, and then they quickly knocked him out and got mage cuffs on him. The rest of the party headed for the front of the train. Left alone with Boone, Vesta took his pistol and then killed him and threw the body out the window. Our generally by-the-book eladrin is headed down a dark path... especially now that Boone's pistol has forcibly bonded with him and is whispering in his ear. When the PCs got to the cars where the screaming malice had killed passengers, they found spectral remnants of those passengers awaiting them. And no one else appeared to be on the train. They avoided the spectres by going along the top of the train, where a ruin wraith guarded a purple lantern at the locomotive. It tried to stop them from reaching the lantern, and a pitched battle ensued. The wraith even managed to knock a heavily damaged Murdok off the train, and she was quite frustrated when she 'revived' in her quarters on the ghostly train, all the way back in car 18. But despite the intervention of a group of spectral reapers, attracted by the train and lantern, the PCs ultimately prevailed and destroyed the lantern, resulting in the instantly waking up in their quarters on the real train. Boone, however, did not wake up. And Vesta noticed that he still had Boone's pistol, and was still unable to get rid of it. I secretly sent Vesta's player the curse details (cumulative -1 to int/wis/cha based checks for each day he does not kill a sentient being and bathe the pistol in its blood). I'll be curious to see how it pans out. Disembarking, they saw Ottavia, Luc, Bree, and Verzubak booking it for a carriage station, which the quickly left in the most ostentatious, fastest carriage there. Reginald followed quickly, sending consciousness fragments far up into the air to track the carriage and guide his own carriage driver in the right direction. The other constables followed further behind. They all ended up at the harbour, Reginald having seen Ottavia & co board a 20-foot boat and set sail for Odiem, a cursed island about half a mile offshore. The constables' own boat was conveniently docked nearby, and they had their crew lower them a rowboat to pursue. That was where we stopped. Next time: confrontation on the island. [/QUOTE]
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