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<blockquote data-quote="Blue" data-source="post: 9885686" data-attributes="member: 20564"><p>This is I think you've found the crux of the differences. I think this level of collaboration is much more common across modern TTRPGs, but is not part of the traditions of the extended learned-from-D&D crowd. Especially us who have been around for a long time.</p><p></p><p>If you had a survey amongst under players under 30 who didn't start with a D&D-like game (or a D&D-primary GM), I posit you'd find <em>not</em> having at least collaboration if not mechanics for outright player authority at time would be considered unusual.</p><p></p><p>Heck, how many decades ago did FATE have mechanics to spend a Fate token for a player to add details to a scene relating to one of their aspects?</p><p></p><p>D&D is the 800 lb gorilla in the room, especially when you combine it with other games that share it's legacy like Pathfinder, most the OSR games, and the like. And that very much started with a clear division or authority in the GM's hands. But once you get outside that ecosystem it is not nearly so hard split.</p></blockquote><p></p>
[QUOTE="Blue, post: 9885686, member: 20564"] This is I think you've found the crux of the differences. I think this level of collaboration is much more common across modern TTRPGs, but is not part of the traditions of the extended learned-from-D&D crowd. Especially us who have been around for a long time. If you had a survey amongst under players under 30 who didn't start with a D&D-like game (or a D&D-primary GM), I posit you'd find [I]not[/I] having at least collaboration if not mechanics for outright player authority at time would be considered unusual. Heck, how many decades ago did FATE have mechanics to spend a Fate token for a player to add details to a scene relating to one of their aspects? D&D is the 800 lb gorilla in the room, especially when you combine it with other games that share it's legacy like Pathfinder, most the OSR games, and the like. And that very much started with a clear division or authority in the GM's hands. But once you get outside that ecosystem it is not nearly so hard split. [/QUOTE]
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