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<blockquote data-quote="Stormonu" data-source="post: 6094257" data-attributes="member: 52734"><p>I've found overrun and grapple to be extremely deadly with dragons, moreso than Breath Weapons. Overrun/bull rush opponents, grapple/snatch to carry them into the air and drop them from heights. Fly-by attack + Snatch can be quite deadly, as could Awesome blow into a pool of lava.</p><p></p><p>It looks like the party has lots of anti-spell abilities and would probably mow the dragon in straight-up hand-to-hand. I'd concentrate on spells that the dragon can cast on itself or on areas that don't require saves to work. Rock to Mud could be used to devastating effect in the battle to slide PCs into lava or turn solid ground into a quagmire that can fill with lava. Grease or other terrain-affecting spells (entangle, silence areas for the bard and spellcasters, web) could make standing or getting around for the PCs difficult, if not impossible, whilst the dragon just flies overhead.</p><p></p><p>Wall spells can be used to isolate PCs or funnel their movement options, including allowing the dragon to take on PCs one at a time. I believe both spells I mentioned could be used without breaking invisibility (or just use Improved Invisible).</p><p></p><p>Dropped/thrown boulders or stalagtites or other large objects (including hurled magma) could be used as ranged weapons by the dragon so it doesn't have to close to melee except to polish off the PCs.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6094257, member: 52734"] I've found overrun and grapple to be extremely deadly with dragons, moreso than Breath Weapons. Overrun/bull rush opponents, grapple/snatch to carry them into the air and drop them from heights. Fly-by attack + Snatch can be quite deadly, as could Awesome blow into a pool of lava. It looks like the party has lots of anti-spell abilities and would probably mow the dragon in straight-up hand-to-hand. I'd concentrate on spells that the dragon can cast on itself or on areas that don't require saves to work. Rock to Mud could be used to devastating effect in the battle to slide PCs into lava or turn solid ground into a quagmire that can fill with lava. Grease or other terrain-affecting spells (entangle, silence areas for the bard and spellcasters, web) could make standing or getting around for the PCs difficult, if not impossible, whilst the dragon just flies overhead. Wall spells can be used to isolate PCs or funnel their movement options, including allowing the dragon to take on PCs one at a time. I believe both spells I mentioned could be used without breaking invisibility (or just use Improved Invisible). Dropped/thrown boulders or stalagtites or other large objects (including hurled magma) could be used as ranged weapons by the dragon so it doesn't have to close to melee except to polish off the PCs. [/QUOTE]
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