Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Forester class (and 15 related feats)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dagredhel" data-source="post: 137636" data-attributes="member: 3421"><p>I appreciate the compliment, but I have to disagree with the points made. I think comparing fighter bonus feats to the forester's bonus feats is a case of comparing apples to oranges. The lists are completely distinct from one another. The fighter gets combat feats, the forester wilderness feats, and just because they get the same number, the game effect in terms of character's power level isn't necessarily equivalent. As to never giving the same or more skill points to a class than the rogue receives, I think this ignores the slew of special abilities the rogue receives. So long as a new class doesn't have class features that are superior to the rogue's Sneak Attack, Uncanny Dodge, Evasion, and etc., I see no reason why it shouldn't have comparable skill progression. The rogue gets quite a few good abilities apart from skills, and I think the real challenge is creating a skill-heavy class that is comparable.</p><p></p><p>I gave the forester d8 hit dice and good Fort and Reflex saves partially to compensate for the fact that the class doesn't have anywhere near the defensive capability of the rogue. However, I can see how someone might be uncomfortable with a class that has these features and the rogue's skill progression as well. Perhaps an edit is in order, but not, I think, because I violated a general principle.</p></blockquote><p></p>
[QUOTE="Dagredhel, post: 137636, member: 3421"] I appreciate the compliment, but I have to disagree with the points made. I think comparing fighter bonus feats to the forester's bonus feats is a case of comparing apples to oranges. The lists are completely distinct from one another. The fighter gets combat feats, the forester wilderness feats, and just because they get the same number, the game effect in terms of character's power level isn't necessarily equivalent. As to never giving the same or more skill points to a class than the rogue receives, I think this ignores the slew of special abilities the rogue receives. So long as a new class doesn't have class features that are superior to the rogue's Sneak Attack, Uncanny Dodge, Evasion, and etc., I see no reason why it shouldn't have comparable skill progression. The rogue gets quite a few good abilities apart from skills, and I think the real challenge is creating a skill-heavy class that is comparable. I gave the forester d8 hit dice and good Fort and Reflex saves partially to compensate for the fact that the class doesn't have anywhere near the defensive capability of the rogue. However, I can see how someone might be uncomfortable with a class that has these features and the rogue's skill progression as well. Perhaps an edit is in order, but not, I think, because I violated a general principle. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Forester class (and 15 related feats)
Top