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The Forges of the Mountain King Chapter 1- Bottom's Up!
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<blockquote data-quote="Goonalan" data-source="post: 5576724" data-attributes="member: 16069"><p>Alas Kazzagin's blow is mistimed, but just by a fraction of a second, the Scorpion rears back and his battleaxe misses the beast.</p><p></p><p>[OOC]May as well include the Scorpion's turn here-[/OOC]</p><p></p><p>Scorpion</p><p></p><p>The creature is bruised, battered and almost broken- it turns tail and scuttles off, at speed.</p><p></p><p></p><p>[sblock=Combat]</p><p></p><p>Encounter #1 The Once Mighty Tower</p><p></p><p>Turn: 3</p><p></p><p>Initiative (* = Next to play)</p><p></p><p>24 Stirge #1</p><p>20 Thorgrim</p><p>19 Kazzagin*</p><p>18 Scorpion</p><p>10 Krogan*</p><p>9 Mardred</p><p>8 Cinara</p><p>7 Len*</p><p></p><p>HP & Conditions</p><p></p><p>PCs</p><p>Cinara 29/22 Immobilised, Ongoing 5 Poison.</p><p>Kazzagin 31/31</p><p>Krogan 34/15 Bloodied. +2 on Saves.</p><p>Len 29/29</p><p>Mardred 25/25</p><p>Thorgrim 33/26</p><p></p><p>Monsters</p><p></p><p>Fire Beetle #1 Damage 37 Hit Points- DEAD.</p><p>Fire Beetle #2 Damage 37 Hit Points- DEAD.</p><p>Stirge #1 Damage 10 Hit Points.</p><p>Stirge #2 Damage 31 Hit Points- DEAD.</p><p>Scorpion Damage 23 Hit Points- Bloodied. Marked (Kazzagin)</p><p></p><p>Actions To Date</p><p></p><p>Turn #1</p><p></p><p>Thorgrim- Draw Waraxe. Move to AK24. Marauder's Rush FB#1- Hit 21 damage & Bloodied.</p><p></p><p>Kazzagin- Divine Challenge FB#2. Move to AH24. Holy Strike FB#2- Hit 10 damage.</p><p></p><p>Krogan- Draw Greataxe. Charge- Howling Strike FB#2- Hit 9 damage & Bloodied.</p><p></p><p>Mardred- Draw Dagger. Move Ambush Trick to AI30. Ranged Basic Dagger with Combat Advantage FB#2- '1' Miss. </p><p></p><p>Cinara- Draw Warhammer. Move to AH23- INTERRUPTED as stone door collapses, Athletics Check or stuck- Fail. Use Warhammer & Dungeoneering check to lever foot out- Success. Free Shift.</p><p></p><p>Fire Beetle #1- Fire Spray Thorgrim- Hit 7 Fire damage.</p><p></p><p>Fire Beetle #2- Fire Spray Kazzagin & Krogan- Hit Krogan only for 9 Fire damage.</p><p></p><p>Len- Move to AL26. Shield Bash FB#1- Hit 16 damage & DEAD.</p><p></p><p>Turn #2</p><p></p><p>Stirge #1- Move (Fly) to AG24. Bite Kazzagin- Miss.</p><p></p><p>Stirge #2- Move (Fly) to AG27. Bite with Combat Advantage Krogan- Hit 5 damage & Grabbed (DC 12 to Escape) and taking Ongoing 5 HP damage- Blood Drain.</p><p></p><p>Thorgrim- Move AJ24. Twin Strike with Combat Advantage FB#2- Hit & Hit 18 damage- DEAD.</p><p></p><p>Kazzagin- Divine Challenge Stirge #1. Divine Mettle Krogan. Holy Strike Stirge #1- Hit 10 damage.</p><p></p><p>Scorpion- Move AF21. Claws with Combat Advantage Cinara- '20' Hit 8 damage and Grabbed (DC 14 to Escape) and taking Ongoing 5HP Lightning damage.</p><p></p><p>Krogan- 5HP Blood Drain & Grabbed. Athletics Check to break Grab- Success. Howling Strike Stirge #2- Hit 14 damage & Bloodied.</p><p></p><p>Mardred- Draw Dagger. Move Ambush Trick to AG29. Ranged Basic Dagger with Combat Advantage & Backstab Stirge #2- 17 damage with Sneak Attack- DEAD.</p><p></p><p>Cinara- Escape Grab- Success. Scorpion Reactive Sting Cinara- Hit 6 damage & Immobilised & Ongoing 5 Poison damage. Earth's Endurance Scorpion- Hit 9 damage and Pushed 1 back, next attack on Scorpion +1 To Hit. Healing Word +3 HP Self. Save vs Immobilised & Ongoing Poison- Fail.</p><p></p><p>Len- Move. Charge (with +1 To Hit) Scorpion- Hit 14 damage & Bloodied & Marked.</p><p></p><p>Turn #3</p><p></p><p>Stirge #1- Bite Kazzagin- Miss. Shift up 1 square.</p><p></p><p>Thorgrim- Move AH23. Twin Strike Stirge #1- Miss & Miss.</p><p></p><p>Kazzagin- Combat Challenge Scorpion. Move AE21. Holy Strike Scorpion- Miss.</p><p></p><p>Scorpion- Move away. AoO Kazzagin & Len.</p><p></p><p></p><p></p><p></p><p>[/sblock]</p><p></p><p>[OOC]AoO for Kazzagin and Len please, with Combat Advantage for both- the creature is running.</p><p></p><p>If the Scorpion is still alive it will move a further 11 squares.</p><p></p><p>Then its Krogan up.[/OOC]</p><p></p><p>New Map-</p><p></p><p><a href="http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/?g2_page=4" target="_blank">The Forges of the Mountain King</a></p></blockquote><p></p>
[QUOTE="Goonalan, post: 5576724, member: 16069"] Alas Kazzagin's blow is mistimed, but just by a fraction of a second, the Scorpion rears back and his battleaxe misses the beast. [OOC]May as well include the Scorpion's turn here-[/OOC] Scorpion The creature is bruised, battered and almost broken- it turns tail and scuttles off, at speed. [sblock=Combat] Encounter #1 The Once Mighty Tower Turn: 3 Initiative (* = Next to play) 24 Stirge #1 20 Thorgrim 19 Kazzagin* 18 Scorpion 10 Krogan* 9 Mardred 8 Cinara 7 Len* HP & Conditions PCs Cinara 29/22 Immobilised, Ongoing 5 Poison. Kazzagin 31/31 Krogan 34/15 Bloodied. +2 on Saves. Len 29/29 Mardred 25/25 Thorgrim 33/26 Monsters Fire Beetle #1 Damage 37 Hit Points- DEAD. Fire Beetle #2 Damage 37 Hit Points- DEAD. Stirge #1 Damage 10 Hit Points. Stirge #2 Damage 31 Hit Points- DEAD. Scorpion Damage 23 Hit Points- Bloodied. Marked (Kazzagin) Actions To Date Turn #1 Thorgrim- Draw Waraxe. Move to AK24. Marauder's Rush FB#1- Hit 21 damage & Bloodied. Kazzagin- Divine Challenge FB#2. Move to AH24. Holy Strike FB#2- Hit 10 damage. Krogan- Draw Greataxe. Charge- Howling Strike FB#2- Hit 9 damage & Bloodied. Mardred- Draw Dagger. Move Ambush Trick to AI30. Ranged Basic Dagger with Combat Advantage FB#2- '1' Miss. Cinara- Draw Warhammer. Move to AH23- INTERRUPTED as stone door collapses, Athletics Check or stuck- Fail. Use Warhammer & Dungeoneering check to lever foot out- Success. Free Shift. Fire Beetle #1- Fire Spray Thorgrim- Hit 7 Fire damage. Fire Beetle #2- Fire Spray Kazzagin & Krogan- Hit Krogan only for 9 Fire damage. Len- Move to AL26. Shield Bash FB#1- Hit 16 damage & DEAD. Turn #2 Stirge #1- Move (Fly) to AG24. Bite Kazzagin- Miss. Stirge #2- Move (Fly) to AG27. Bite with Combat Advantage Krogan- Hit 5 damage & Grabbed (DC 12 to Escape) and taking Ongoing 5 HP damage- Blood Drain. Thorgrim- Move AJ24. Twin Strike with Combat Advantage FB#2- Hit & Hit 18 damage- DEAD. Kazzagin- Divine Challenge Stirge #1. Divine Mettle Krogan. Holy Strike Stirge #1- Hit 10 damage. Scorpion- Move AF21. Claws with Combat Advantage Cinara- '20' Hit 8 damage and Grabbed (DC 14 to Escape) and taking Ongoing 5HP Lightning damage. Krogan- 5HP Blood Drain & Grabbed. Athletics Check to break Grab- Success. Howling Strike Stirge #2- Hit 14 damage & Bloodied. Mardred- Draw Dagger. Move Ambush Trick to AG29. Ranged Basic Dagger with Combat Advantage & Backstab Stirge #2- 17 damage with Sneak Attack- DEAD. Cinara- Escape Grab- Success. Scorpion Reactive Sting Cinara- Hit 6 damage & Immobilised & Ongoing 5 Poison damage. Earth's Endurance Scorpion- Hit 9 damage and Pushed 1 back, next attack on Scorpion +1 To Hit. Healing Word +3 HP Self. Save vs Immobilised & Ongoing Poison- Fail. Len- Move. Charge (with +1 To Hit) Scorpion- Hit 14 damage & Bloodied & Marked. Turn #3 Stirge #1- Bite Kazzagin- Miss. Shift up 1 square. Thorgrim- Move AH23. Twin Strike Stirge #1- Miss & Miss. Kazzagin- Combat Challenge Scorpion. Move AE21. Holy Strike Scorpion- Miss. Scorpion- Move away. AoO Kazzagin & Len. [/sblock] [OOC]AoO for Kazzagin and Len please, with Combat Advantage for both- the creature is running. If the Scorpion is still alive it will move a further 11 squares. Then its Krogan up.[/OOC] New Map- [url=http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/?g2_page=4]The Forges of the Mountain King[/url] [/QUOTE]
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