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The Forges of the Mountain King Chapter 1- Bottom's Up!
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<blockquote data-quote="Goonalan" data-source="post: 5585513" data-attributes="member: 16069"><p>Krogan's Greataxe alas has little purchase (minimum damage on your rolls- the dice are against you- also I believe the power is to attack a creature... but let's roll with it).</p><p></p><p>Krogan levers himself in to place and pushes, but the Ogre is a massive beast, it pushes back... one leg kicks the air for a second and then... thumps back down to earth.</p><p></p><p>The Ogre is a little off-balance (-2 to hit) but is otherwise in fine fettle...</p><p></p><p>[GM]I like your style, and getting the Ogre off the edge would be a winner- providing Kazz gets out of the way, the dice however were not in your favour there, a better to hit roll, more damage and a skill check more than 5 above the Ogre's check and the Ogre would be in trouble- that's not to say over the edge however... </p><p></p><p>A further clue delivering big damage to a creature on the edge of the trail, any creature (including you guys) will cause them to lose their balance and make a check of some kind- massive damage like the Ogre did to Kazzagin (20+) and all that's left is a saving throw or it's over the edge...[/GM]</p><p></p><p>Mardred</p><p></p><p>"What do we do? What do we do?" Mardred screams... and then shuffles backwards a little, draws his dagger and takes aim- right. Between. The. Eyes.</p><p></p><p>The Dagger soars...</p><p></p><p>Over the Ogre and over the edge to plop gently in to the water at the bottom of the ravine.</p><p></p><p>Mardred grabs out another dagger, he's not done- although his hands are now shaking furiously...</p><p></p><p>Lets fly again, the dagger describes a low arc as he releases it...</p><p></p><p>THUNG!</p><p></p><p>The dagger lands embedded in the Ogre's forehead... the creature stands there for a second... then a second more, then slowly staggers right...</p><p></p><p>The Ogre does a comical little dance- its legs moving in a half-a-dozen different directions at once, its arms flapping like some giant bird trying to lift to soar with two feathers and 500lbs of excess ballast...</p><p></p><p>"Bug'rit!" The Ogre states and topples head first off the ledge...</p><p></p><p>SPLAAAAAADOOOOSH!</p><p></p><p>[GM]The Ogre is effectively Prone, beneath the surface and doesn't know up from down. He cannot be seen.</p><p></p><p>I've also move Kazzagin two squares along in the river, the drift is two squares/turn- still waiting for Kazz's move- fighting the thing underwater would be difficult, just to say- I'll have to check the rules.[/GM]</p><p></p><p>[sblock=Mardred Combat]</p><p>Move: Ambush Trick AN32 Combat Advantage over Ogre.</p><p>Free: Backstab +3 to hit 1d6 extra damage</p><p>Free: Sneak Attack if hit 2d8 damage</p><p>Standard: Ranged Basic Attack Dagger Ogre- Miss.</p><p>Minor: Draw Dagger.</p><p>Action Point: Ranged Basic Dagger Ogre (this time with Sneak Attack only)- Crit 25 damage- Ogre off the edge and in to the river, Mardred rocks!</p><p>[/sblock]</p><p></p><p>[sblock=Combat]</p><p></p><p>Encounter #1 The Ravine</p><p></p><p>Turn: 4</p><p></p><p>Initiative (* = Next to play)</p><p></p><p>20 Len</p><p>16 Ogre</p><p>15 Ragged Dwarf #2</p><p>15 Thorgrim</p><p>15 Kazzagin</p><p>14 Krogan</p><p>13 Mardred</p><p>13 Cinara*</p><p></p><p>HP & Conditions</p><p></p><p>PCs</p><p>Cinara 29/29 Surges 10/8 Chanting +1</p><p>Kazzagin 31/6- Bloodied Surges 13/13 AC+2 Total Defence Underwater</p><p>Krogan 34/29 Surges 10/8 Chanting +1</p><p>Len 29/26 Surges 11/10</p><p>Mardred 25/25 Surges 7/7</p><p>Thorgrim 33/33 Surges 9/8</p><p></p><p>Monsters</p><p></p><p>Ragged Dwarf #1- 52 (non-lethal) damage taken- Unconscious. </p><p>Ragged Dwarf #2</p><p>Ogre- 38 damage taken. Quarry (Thorgrim). Prone & Underwater.</p><p></p><p>Actions To Date</p><p></p><p>Turn #1</p><p></p><p>Len- Charge Shield Bash Ragged Dwarf #1- Hit 15 non-lethal damage & knocked Prone.</p><p></p><p>Thorgrim- Charge Marauder's Rush Ragged Dwarf #1- '1' Miss.</p><p></p><p>Kazzagin- Combat Challenge Ragged Dwarf #1.</p><p></p><p>Krogan- Moshing.</p><p></p><p>Mardred- Move AN30.</p><p></p><p>Cinara- Move (Run) AP32. Perception...</p><p></p><p>Turn #2</p><p></p><p>Len- Shield Feint Ragged Dwarf #1- Miss.</p><p></p><p>Ragged Dwarf #1- Stand. Drop Crossbow. Draw Warhammer. Warhammer Len- Hit 13 damage. Combat Challenge- 5 Radiant damage from Kazzagin.</p><p></p><p>Ragged Dwarf #2- Run out of sight.</p><p></p><p>Thorgrim- Quarry ragged Dwarf #1. Twin Strike ragged Dwarf #1- both Hit 16 damage & Bloodied.</p><p></p><p>Kazzagin- Move AO31. Holy Strike Ragged Dwarf #1- Miss.</p><p></p><p>Krogan- Ready Action.</p><p></p><p>Mardred- Ambush Trick Move AM29. RBA Dagger Combat Advantage Ragged Dwarf #1- Miss.</p><p></p><p>Cinara- Shift AO33. Earth's Endurance Combat Advantage Ragged Dwarf #1- Hit 7 damage- Bloodied still. Healing Word +3 Len.</p><p></p><p>Turn #3</p><p></p><p>Len- Shift A032. Shield Feint ragged Dwarf #1- Hit 9 damage- KO'd.</p><p></p><p>Ogre- Double Move.</p><p></p><p>Ragged Dwarf #1- Unconscious.</p><p></p><p>Ragged Dwarf #2- Double Move.</p><p></p><p>Thorgrim- Quarry Ogre. Stow Waraxe. Draw Handaxe.</p><p></p><p>Kazzagin- Move AL35. Total Defence.</p><p></p><p>Krogan- Move AM33. Perception check- Ogre and Dwarf on their way.</p><p></p><p>Mardred- Move AM32. Ready Action.</p><p></p><p>Cinara- Move AL30.</p><p></p><p>Turn #4</p><p></p><p>Len- Move AN25 dragging ragged Dwarf #1 with him.</p><p></p><p>Ogre- Move. Charge Kazzagin. Mardred OA Dagger Ogre- Miss. Charge Kazzagin Greatclub- Hit 20 damage & Bloodied & knocked of ledge in to the river.</p><p></p><p>Ragged Dwarf #2- Move Z51. Crossbow Krogan-Miss. Reload Crossbow.</p><p></p><p>Thorgrim- Move AN33. Hand Axe Ogre- Miss. Draw Warpick.</p><p></p><p>Kazzagin- Drift downstream 2 squares. </p><p></p><p>Krogan- Charge Howling Strike to AK35 and smash the ground beneath the Ogres feet- Hit but minimum damage & Krogan shift. Action Point and attempt to Push the Ogre off balance- contested Athletics check, Krogan 24 vs Ogre 22- the Ogre shifts a little... but not enough.</p><p></p><p>Mardred- Move Ambush Trick AN32. Ranged Basic Attack Dagger with Backstab & Sneak Attack Ogre- Miss. Draw Dagger. Action Point. Ranged Basic Attack Dagger with Sneak Attack Ogre- Crit 25 damage- the Ogre Saves '1' and falls head first off the ledge taking another 13 damage.</p><p></p><p>Cinara-</p><p></p><p>[/sblock]</p><p></p><p>New Map-</p><p></p><p><a href="http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/?g2_page=6" target="_blank">http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/?g2_page=6</a></p><p></p><p>Epic!</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5585513, member: 16069"] Krogan's Greataxe alas has little purchase (minimum damage on your rolls- the dice are against you- also I believe the power is to attack a creature... but let's roll with it). Krogan levers himself in to place and pushes, but the Ogre is a massive beast, it pushes back... one leg kicks the air for a second and then... thumps back down to earth. The Ogre is a little off-balance (-2 to hit) but is otherwise in fine fettle... [GM]I like your style, and getting the Ogre off the edge would be a winner- providing Kazz gets out of the way, the dice however were not in your favour there, a better to hit roll, more damage and a skill check more than 5 above the Ogre's check and the Ogre would be in trouble- that's not to say over the edge however... A further clue delivering big damage to a creature on the edge of the trail, any creature (including you guys) will cause them to lose their balance and make a check of some kind- massive damage like the Ogre did to Kazzagin (20+) and all that's left is a saving throw or it's over the edge...[/GM] Mardred "What do we do? What do we do?" Mardred screams... and then shuffles backwards a little, draws his dagger and takes aim- right. Between. The. Eyes. The Dagger soars... Over the Ogre and over the edge to plop gently in to the water at the bottom of the ravine. Mardred grabs out another dagger, he's not done- although his hands are now shaking furiously... Lets fly again, the dagger describes a low arc as he releases it... THUNG! The dagger lands embedded in the Ogre's forehead... the creature stands there for a second... then a second more, then slowly staggers right... The Ogre does a comical little dance- its legs moving in a half-a-dozen different directions at once, its arms flapping like some giant bird trying to lift to soar with two feathers and 500lbs of excess ballast... "Bug'rit!" The Ogre states and topples head first off the ledge... SPLAAAAAADOOOOSH! [GM]The Ogre is effectively Prone, beneath the surface and doesn't know up from down. He cannot be seen. I've also move Kazzagin two squares along in the river, the drift is two squares/turn- still waiting for Kazz's move- fighting the thing underwater would be difficult, just to say- I'll have to check the rules.[/GM] [sblock=Mardred Combat] Move: Ambush Trick AN32 Combat Advantage over Ogre. Free: Backstab +3 to hit 1d6 extra damage Free: Sneak Attack if hit 2d8 damage Standard: Ranged Basic Attack Dagger Ogre- Miss. Minor: Draw Dagger. Action Point: Ranged Basic Dagger Ogre (this time with Sneak Attack only)- Crit 25 damage- Ogre off the edge and in to the river, Mardred rocks! [/sblock] [sblock=Combat] Encounter #1 The Ravine Turn: 4 Initiative (* = Next to play) 20 Len 16 Ogre 15 Ragged Dwarf #2 15 Thorgrim 15 Kazzagin 14 Krogan 13 Mardred 13 Cinara* HP & Conditions PCs Cinara 29/29 Surges 10/8 Chanting +1 Kazzagin 31/6- Bloodied Surges 13/13 AC+2 Total Defence Underwater Krogan 34/29 Surges 10/8 Chanting +1 Len 29/26 Surges 11/10 Mardred 25/25 Surges 7/7 Thorgrim 33/33 Surges 9/8 Monsters Ragged Dwarf #1- 52 (non-lethal) damage taken- Unconscious. Ragged Dwarf #2 Ogre- 38 damage taken. Quarry (Thorgrim). Prone & Underwater. Actions To Date Turn #1 Len- Charge Shield Bash Ragged Dwarf #1- Hit 15 non-lethal damage & knocked Prone. Thorgrim- Charge Marauder's Rush Ragged Dwarf #1- '1' Miss. Kazzagin- Combat Challenge Ragged Dwarf #1. Krogan- Moshing. Mardred- Move AN30. Cinara- Move (Run) AP32. Perception... Turn #2 Len- Shield Feint Ragged Dwarf #1- Miss. Ragged Dwarf #1- Stand. Drop Crossbow. Draw Warhammer. Warhammer Len- Hit 13 damage. Combat Challenge- 5 Radiant damage from Kazzagin. Ragged Dwarf #2- Run out of sight. Thorgrim- Quarry ragged Dwarf #1. Twin Strike ragged Dwarf #1- both Hit 16 damage & Bloodied. Kazzagin- Move AO31. Holy Strike Ragged Dwarf #1- Miss. Krogan- Ready Action. Mardred- Ambush Trick Move AM29. RBA Dagger Combat Advantage Ragged Dwarf #1- Miss. Cinara- Shift AO33. Earth's Endurance Combat Advantage Ragged Dwarf #1- Hit 7 damage- Bloodied still. Healing Word +3 Len. Turn #3 Len- Shift A032. Shield Feint ragged Dwarf #1- Hit 9 damage- KO'd. Ogre- Double Move. Ragged Dwarf #1- Unconscious. Ragged Dwarf #2- Double Move. Thorgrim- Quarry Ogre. Stow Waraxe. Draw Handaxe. Kazzagin- Move AL35. Total Defence. Krogan- Move AM33. Perception check- Ogre and Dwarf on their way. Mardred- Move AM32. Ready Action. Cinara- Move AL30. Turn #4 Len- Move AN25 dragging ragged Dwarf #1 with him. Ogre- Move. Charge Kazzagin. Mardred OA Dagger Ogre- Miss. Charge Kazzagin Greatclub- Hit 20 damage & Bloodied & knocked of ledge in to the river. Ragged Dwarf #2- Move Z51. Crossbow Krogan-Miss. Reload Crossbow. Thorgrim- Move AN33. Hand Axe Ogre- Miss. Draw Warpick. Kazzagin- Drift downstream 2 squares. Krogan- Charge Howling Strike to AK35 and smash the ground beneath the Ogres feet- Hit but minimum damage & Krogan shift. Action Point and attempt to Push the Ogre off balance- contested Athletics check, Krogan 24 vs Ogre 22- the Ogre shifts a little... but not enough. Mardred- Move Ambush Trick AN32. Ranged Basic Attack Dagger with Backstab & Sneak Attack Ogre- Miss. Draw Dagger. Action Point. Ranged Basic Attack Dagger with Sneak Attack Ogre- Crit 25 damage- the Ogre Saves '1' and falls head first off the ledge taking another 13 damage. Cinara- [/sblock] New Map- [url]http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/?g2_page=6[/url] Epic! [/QUOTE]
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