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The Forges of the Mountain King Chapter 1- Bottom's Up!
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<blockquote data-quote="Goonalan" data-source="post: 5624093" data-attributes="member: 16069"><p>And rest, I've taken the liberty of applying what Healing there is- courtesy of Cinara, you are resting afterall. Actually after the last fight then other than Krogan then there's only really Kathra that needs a surge- the new stats look like this-</p><p></p><p>[sblock=HP and conditions & XP et al]</p><p></p><p>Cinara 29/27 Surges 10/5 </p><p>Kazzagin 31/30 Surges 13/7 </p><p>Krogan 34/3 Surges 10/0- (1 Failed Death Save). </p><p>Mardred 25/25 Surges 7/4 </p><p>Grim 25/25 (6 Temp HP) Surges 3/3 </p><p>Kathra 26/26 Surges 9/8 </p><p></p><p>You all get an Action Point back for your 4th encounter- it's easier if we just do everyone at the same time.</p><p></p><p>You each get 266 XP, yep that's right- that was a 6th Level Encounter, that should put you all on 598 XP each.</p><p></p><p>[/sblock]</p><p></p><p>Having said that I believe it was your intention to take an Extended Rest, certainly Krogan is going nowhere without one- well, I doubt he is, with 0 Surges left and only 3 HP to his name. It would seem the sensible thing to do- there have been some new joiners to the group, it would be good to get everyone at the same place on the page as it were.</p><p></p><p>Also, and whisper this, you are in safe place- as you'll see a bit later.</p><p></p><p>Regarless I'd like to structure this moment, starting with you lot having a search of the first chamber (where the chess players were), then once we've done there move on to the second chamber (where Big Uppity and the Moaning Lissette is), then you can have a chat with your new Goblin friends- I hope this is okay.</p><p></p><p>And so we begin, first a look around the Chess Players chamber-</p><p></p><p>The chamber is a mess, a flea-bitten kickback and widdle slum- clearly the Goblins are low on good-housekeeping. You ransack the place, turn as much stuff as you dare touch over...</p><p></p><p>You also take the time of course to relieve the dead and dying Goblins of their valuables, and this is what you find of any interest...</p><p></p><p>Cinara momentarily expresses joy when she discovers a secret, although not very secret- a loose brick half-hanging out of the wall, cache of money... alas the money is a handful of copper and silver, included in the total below.</p><p></p><p>Grim fares better, he finds a small flask hidden in a corner, beneath a rug- again not the greatest of hiding places, the flask bares the symbol for Healing- a Healing Potion.</p><p></p><p>Kathra spots a scroll case, half-buried in rubble, she prys it out- alas the case is empty but the thing is made out of hammered silver, clearly a relic of the Tannheim- it has a value of around 75gp, a very nice find.</p><p></p><p>The final discovery is down to Mardred, the expert at such things- clearly someone really didn't want these to be found. While wading through the rubble Mardred spots a wooden beam in the way, goes to move it and mid motion thinks- that's very light. A moments investigation later and a hollowed out compartment is found in the wood- someone has taken considerable effort to hollow the beam and recover the opening. </p><p></p><p>Within are a pair of gloves, a pair of beautifully manufactured mail and leather gloves with delicate tracery, again an example of Tannheim work, such a fine item would fetch a great sum- although Mardred thinks that perhaps there is more to these items, will Kathra oblige and take a look?</p><p></p><p>Lastly you discover a key on Big Uppity (still unconscious), it fits perfectly in to the portcullis style door from this chamber.</p><p></p><p>And that concludes the discoveries for the firscy chamber, lets deal with these- and do anything else in this room that you wish to before we move on to the other chamber.</p><p></p><p>First room discoveries- (please distribute or do something with those marked with the ?)</p><p></p><p>Money- 126cp, 64sp & 27gp.</p><p></p><p>Hammered silver Tannheim scroll case (75gp).</p><p></p><p>Potion of Healing?</p><p></p><p>Fine mail and leather gloves- beautiful craftsmanship?</p><p></p><p>Please conclude this chamber- anything else you wish to do, look at etc, before we move on to the second chamber...</p><p></p><p>New Map- </p><p></p><p><a href="http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/135+The+Goblin+Boss-+Searching+the+Goblin+Chess+Players+chamber.jpg.html" target="_blank">http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/135+The+Goblin+Boss-+Searching+the+Goblin+Chess+Players+chamber.jpg.html</a></p></blockquote><p></p>
[QUOTE="Goonalan, post: 5624093, member: 16069"] And rest, I've taken the liberty of applying what Healing there is- courtesy of Cinara, you are resting afterall. Actually after the last fight then other than Krogan then there's only really Kathra that needs a surge- the new stats look like this- [sblock=HP and conditions & XP et al] Cinara 29/27 Surges 10/5 Kazzagin 31/30 Surges 13/7 Krogan 34/3 Surges 10/0- (1 Failed Death Save). Mardred 25/25 Surges 7/4 Grim 25/25 (6 Temp HP) Surges 3/3 Kathra 26/26 Surges 9/8 You all get an Action Point back for your 4th encounter- it's easier if we just do everyone at the same time. You each get 266 XP, yep that's right- that was a 6th Level Encounter, that should put you all on 598 XP each. [/sblock] Having said that I believe it was your intention to take an Extended Rest, certainly Krogan is going nowhere without one- well, I doubt he is, with 0 Surges left and only 3 HP to his name. It would seem the sensible thing to do- there have been some new joiners to the group, it would be good to get everyone at the same place on the page as it were. Also, and whisper this, you are in safe place- as you'll see a bit later. Regarless I'd like to structure this moment, starting with you lot having a search of the first chamber (where the chess players were), then once we've done there move on to the second chamber (where Big Uppity and the Moaning Lissette is), then you can have a chat with your new Goblin friends- I hope this is okay. And so we begin, first a look around the Chess Players chamber- The chamber is a mess, a flea-bitten kickback and widdle slum- clearly the Goblins are low on good-housekeeping. You ransack the place, turn as much stuff as you dare touch over... You also take the time of course to relieve the dead and dying Goblins of their valuables, and this is what you find of any interest... Cinara momentarily expresses joy when she discovers a secret, although not very secret- a loose brick half-hanging out of the wall, cache of money... alas the money is a handful of copper and silver, included in the total below. Grim fares better, he finds a small flask hidden in a corner, beneath a rug- again not the greatest of hiding places, the flask bares the symbol for Healing- a Healing Potion. Kathra spots a scroll case, half-buried in rubble, she prys it out- alas the case is empty but the thing is made out of hammered silver, clearly a relic of the Tannheim- it has a value of around 75gp, a very nice find. The final discovery is down to Mardred, the expert at such things- clearly someone really didn't want these to be found. While wading through the rubble Mardred spots a wooden beam in the way, goes to move it and mid motion thinks- that's very light. A moments investigation later and a hollowed out compartment is found in the wood- someone has taken considerable effort to hollow the beam and recover the opening. Within are a pair of gloves, a pair of beautifully manufactured mail and leather gloves with delicate tracery, again an example of Tannheim work, such a fine item would fetch a great sum- although Mardred thinks that perhaps there is more to these items, will Kathra oblige and take a look? Lastly you discover a key on Big Uppity (still unconscious), it fits perfectly in to the portcullis style door from this chamber. And that concludes the discoveries for the firscy chamber, lets deal with these- and do anything else in this room that you wish to before we move on to the other chamber. First room discoveries- (please distribute or do something with those marked with the ?) Money- 126cp, 64sp & 27gp. Hammered silver Tannheim scroll case (75gp). Potion of Healing? Fine mail and leather gloves- beautiful craftsmanship? Please conclude this chamber- anything else you wish to do, look at etc, before we move on to the second chamber... New Map- [url]http://gallery.rptools.net/v/contrib/goonalan/Dwarf1/135+The+Goblin+Boss-+Searching+the+Goblin+Chess+Players+chamber.jpg.html[/url] [/QUOTE]
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