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The Forgotten Forge (Eberron) (---FULL---)
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<blockquote data-quote="Karl Green" data-source="post: 1865628" data-attributes="member: 1467"><p>Updated... I am pretty sure this is what I am going for <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>I will add more history and stuff soon, but wanted to get some basics out there. Let me know what you think...</p><p></p><p></p><p> </p><p><strong><span style="color: orange">Zanick Marcela</span></strong> 'Zane' <strong>Wizard/Diviner</strong> 1; XP 0; HD 1d4+2; HP: 6; Init +2 (dex); SZ: Md; Spd 30ft; AC 12 (dex) 10 flat-footed; 12 touch; BAB/Grapple: +0/+0 Attack: +0 melee (staff 1d6 or dagger 1d4) or +2 range (crossbow 1d8 or dagger 1d4); AL: NG; SQ: spell casting [DC12 +level], familiar gives Alertness when within arm's reach, Scrip Scrolls; SV: Fort: +2, Ref +2; Will+2; AP 5; Str 10, Dex 14, Con 14, Int 16, Wis 10, Cha 10 </p><p></p><p><strong>Skills:</strong> Appraise +6, Concentration 4/+6, Decipher Script 4/+7, Knowledge (arcana) 4/+7 Knowledge (history) 4/+7, Spellcraft 4/+7, Search 2/+5 (when familiar is within arm's reach Listen +2, Spot +2)</p><p></p><p><strong>Feats:</strong> Combat Casting, Research </p><p></p><p><strong>Languages:</strong> Common, Auran, Draconic, Ignan</p><p></p><p><strong>Spell Casting:</strong> Specialization: Divination (prohibited school -Necromancy); Spells per Day: Cantrips three +one divination; 1st level= two +one divination</p><p>Spellbook: Cantrips: All (but Necromancy); 1st level = Comprehend Language*, Mage Armor, Magic Missile, Magic Weapon, Obscuring Mist, True Strike* </p><p>* Divination spells</p><p></p><p><strong>Equipment:</strong> <em>combat load</em> {20lbs/light}: Quarterstaff (4lb), Dagger (1lb), Light Crossbow (4lb) with 10 bolts in quiver (1lb), Traveler's Outfit (5lb), Personal Spellbook (3lb), Spell component pouch (2lb) </p><p><em>total load</em> {33lbs/light}: Backpack (2lb), Bedroll (5lb), Scroll Case (0.5lb), Ink vial (n/a), Inkpen [3] (n/a), Personal Notebook (1/2 size of Spellbook, 2/3 cost) (1.5lb), 3 days of Trail Rations (3lb), Waterskin (1lb)</p><p><strong>Encumbrance:</strong> Light: 33lbs, Medium: 66lbs, Heavy: 100lbs</p><p><strong>Remaining Money:</strong> 9gp 1sp cp</p><p></p><p><strong>Personality:</strong> Zane is easy going and good natured. He is friendly to most people and curios about the world around him. He tends to think the best of people most of the time and </p><p>.</p><p><strong>Description:</strong> standing 5'6" and weighing in at 153lbs, Zane is a young human male of Aundair descent. Light blond hair and fair skinned, he is good looking and natured. </p><p></p><p><strong>History:</strong> Zane is from Aundair (the small town of Marketplace) and was an attended the Arcane Congress. Having recently graduated, he has traveled south by Lightning Rail to Sharn.</p><p></p><p><strong>Familiar:</strong> 'Nicadema'; Tiny Animal Familiar (Raven); HD: 1d4; HP: 3; Init: +2 (dex); SZ: Tiny; Spd: 10ft (2 squ), fly 40ft (8 squ); AC: 15 (+2 size, +2 dex +1 familiar) touch 15, flat-footed 13; BAB/Grapple: +0/-13; Attacks: Claws +4 melee (1d2-5), Space/Reach: 2-1/2ft/0ft; SA: n/a; SQ: Low-light Vision; ALN: N; SV: Fort +2, Ref +4, Will +2; Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6 </p><p>Skills/Feats: Listen +3, Spot +5; Weapon Finesse</p><p>Familiar Qualities: can speak one language (Common), Alertness, Improved Evasion, Share spells, and Empathic link</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1865628, member: 1467"] Updated... I am pretty sure this is what I am going for :) I will add more history and stuff soon, but wanted to get some basics out there. Let me know what you think... [b][color=orange]Zanick Marcela[/color][/b][color=orange][/color] 'Zane' [b]Wizard/Diviner[/b] 1; XP 0; HD 1d4+2; HP: 6; Init +2 (dex); SZ: Md; Spd 30ft; AC 12 (dex) 10 flat-footed; 12 touch; BAB/Grapple: +0/+0 Attack: +0 melee (staff 1d6 or dagger 1d4) or +2 range (crossbow 1d8 or dagger 1d4); AL: NG; SQ: spell casting [DC12 +level], familiar gives Alertness when within arm's reach, Scrip Scrolls; SV: Fort: +2, Ref +2; Will+2; AP 5; Str 10, Dex 14, Con 14, Int 16, Wis 10, Cha 10 [b]Skills:[/b] Appraise +6, Concentration 4/+6, Decipher Script 4/+7, Knowledge (arcana) 4/+7 Knowledge (history) 4/+7, Spellcraft 4/+7, Search 2/+5 (when familiar is within arm's reach Listen +2, Spot +2) [b]Feats:[/b] Combat Casting, Research [b]Languages:[/b] Common, Auran, Draconic, Ignan [b]Spell Casting:[/b] Specialization: Divination (prohibited school -Necromancy); Spells per Day: Cantrips three +one divination; 1st level= two +one divination Spellbook: Cantrips: All (but Necromancy); 1st level = Comprehend Language*, Mage Armor, Magic Missile, Magic Weapon, Obscuring Mist, True Strike* * Divination spells [b]Equipment:[/b] [I]combat load[/I] {20lbs/light}: Quarterstaff (4lb), Dagger (1lb), Light Crossbow (4lb) with 10 bolts in quiver (1lb), Traveler's Outfit (5lb), Personal Spellbook (3lb), Spell component pouch (2lb) [I]total load[/I] {33lbs/light}: Backpack (2lb), Bedroll (5lb), Scroll Case (0.5lb), Ink vial (n/a), Inkpen [3] (n/a), Personal Notebook (1/2 size of Spellbook, 2/3 cost) (1.5lb), 3 days of Trail Rations (3lb), Waterskin (1lb) [b]Encumbrance:[/b] Light: 33lbs, Medium: 66lbs, Heavy: 100lbs [b]Remaining Money:[/b] 9gp 1sp cp [b]Personality:[/b] Zane is easy going and good natured. He is friendly to most people and curios about the world around him. He tends to think the best of people most of the time and . [b]Description:[/b] standing 5'6" and weighing in at 153lbs, Zane is a young human male of Aundair descent. Light blond hair and fair skinned, he is good looking and natured. [b]History:[/b] Zane is from Aundair (the small town of Marketplace) and was an attended the Arcane Congress. Having recently graduated, he has traveled south by Lightning Rail to Sharn. [b]Familiar:[/b] 'Nicadema'; Tiny Animal Familiar (Raven); HD: 1d4; HP: 3; Init: +2 (dex); SZ: Tiny; Spd: 10ft (2 squ), fly 40ft (8 squ); AC: 15 (+2 size, +2 dex +1 familiar) touch 15, flat-footed 13; BAB/Grapple: +0/-13; Attacks: Claws +4 melee (1d2-5), Space/Reach: 2-1/2ft/0ft; SA: n/a; SQ: Low-light Vision; ALN: N; SV: Fort +2, Ref +4, Will +2; Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6 Skills/Feats: Listen +3, Spot +5; Weapon Finesse Familiar Qualities: can speak one language (Common), Alertness, Improved Evasion, Share spells, and Empathic link [/QUOTE]
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