Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
The Four Lands Forum
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonwriter" data-source="post: 5228090" data-attributes="member: 54988"><p>Binder is... complicated, yet simple.</p><p></p><p>I suppose the best way to describe the Binder is basically a jack of all trades. They make bargains with supernatural beings and gain various powers (depends on the spirit he binds). Binders can change their pacts on a day-to-day basis, and the more levels a Binder has, the more spirits he can bind (up to 4, at 20th level).</p><p></p><p>Orion himself is set up more to be a face-man, and can only bind one vestige. His favorite is generally called "Naberius" and makes him an even better speaker. But there are several others he can use... Eurynome is the one active right now, because Orion is a little paranoid and wants to be sure he has a nasty trick up his sleeve, just in case (Eurynome grants you the ability to summon a Large magic Warhammer as a Swift action). There are also vestiges for defense (one lets you summon magic full plate) and trickery (one allows Major Image at-will, another gives +16 Hide/MS, another gives Invisibility at-will) and there are a few for blasting (one grants Fire Breath, another grants Call Lightning)... Binders are basically super-versatile, and can change from one day to another. </p><p>All it takes is a Binding check to make the deal with the spirit. And you actually can't fail it... If you roll under the DC, you just have to deal with the spirit's personality along with your own. It can make for some very interesting RP stuff. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5228090, member: 54988"] Binder is... complicated, yet simple. I suppose the best way to describe the Binder is basically a jack of all trades. They make bargains with supernatural beings and gain various powers (depends on the spirit he binds). Binders can change their pacts on a day-to-day basis, and the more levels a Binder has, the more spirits he can bind (up to 4, at 20th level). Orion himself is set up more to be a face-man, and can only bind one vestige. His favorite is generally called "Naberius" and makes him an even better speaker. But there are several others he can use... Eurynome is the one active right now, because Orion is a little paranoid and wants to be sure he has a nasty trick up his sleeve, just in case (Eurynome grants you the ability to summon a Large magic Warhammer as a Swift action). There are also vestiges for defense (one lets you summon magic full plate) and trickery (one allows Major Image at-will, another gives +16 Hide/MS, another gives Invisibility at-will) and there are a few for blasting (one grants Fire Breath, another grants Call Lightning)... Binders are basically super-versatile, and can change from one day to another. All it takes is a Binding check to make the deal with the spirit. And you actually can't fail it... If you roll under the DC, you just have to deal with the spirit's personality along with your own. It can make for some very interesting RP stuff. :lol: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Four Lands Forum
Top