Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
The Four Lands - The Great North
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="J. Alexander" data-source="post: 3299151" data-attributes="member: 28453"><p><strong>Sailing North</strong></p><p></p><p>The breeze begins to howl and with increasing force flows from the open deck hatches to the cabin where <span style="color: DarkRed">Jaroth</span> appears to be in distress, his jaw set in a grim line, sweat pouring from his face. Sensing that he is near the end of his strength the party complets it's preparations and comes to his aid. <span style="color: DarkRed">Finnian</span> continues to sing songs of the light setting which appears to help create a small wedge into the malovent prescence trying to break thru and away from the wall where is is being contained. <span style="color: DarkRed">Vadric</span> clutching his holy symbol follows up Finnian's song to the light by invoking his access to divine favor and confronting the prescence with the light. Vadric is almost successful when he senses an even darker prescence behind the first and is sure it is this prescence that is preventing the mist from being dispelled. Before he can gain further insight <span style="color: DarkRed">Jaroth</span> let's out a cry of distress/exertion and falls to the floor as the breeze now roars into the room and blows out the window port with a loud explosion of wood splintering and timbers subjected to extreme stress. In response to the force of the wind the mist is forced out of the now open widow port but with the collapse of Jaroth regathers it's strength and attempts to materalize. It is at this point that <span style="color: DarkRed">Bertrand</span> enters the fray and covers the area with a shower of holy water. As the water hits the mist a violent reaction occurs that causes the deck and cabin walls to shudder wit the blast. The final hammer blow comes when <span style="color: DarkRed">Annistion</span> invokes the power of his faith in a mighty prayer and throws the cleansing protective power of the Light agaist the mist and it's evil. Unable to withstand the combined assault from the party and their consecutive invoking of the light the greenish mist disappears in another mighty explosion that stuns the party with it's intensity.</p><p></p><p><span style="color: DarkRed">For Jaroth</span></p><p>[sblock]With a final mighty push Jaroth expel the mist but his strenght fails him at the wery end. Temp. reduction in your constituion by 4 points. Jaroth is concious but very weak and drained[/sblock]</p></blockquote><p></p>
[QUOTE="J. Alexander, post: 3299151, member: 28453"] [b]Sailing North[/b] The breeze begins to howl and with increasing force flows from the open deck hatches to the cabin where [COLOR=DarkRed]Jaroth[/COLOR] appears to be in distress, his jaw set in a grim line, sweat pouring from his face. Sensing that he is near the end of his strength the party complets it's preparations and comes to his aid. [COLOR=DarkRed]Finnian[/COLOR] continues to sing songs of the light setting which appears to help create a small wedge into the malovent prescence trying to break thru and away from the wall where is is being contained. [COLOR=DarkRed]Vadric[/COLOR] clutching his holy symbol follows up Finnian's song to the light by invoking his access to divine favor and confronting the prescence with the light. Vadric is almost successful when he senses an even darker prescence behind the first and is sure it is this prescence that is preventing the mist from being dispelled. Before he can gain further insight [COLOR=DarkRed]Jaroth[/COLOR] let's out a cry of distress/exertion and falls to the floor as the breeze now roars into the room and blows out the window port with a loud explosion of wood splintering and timbers subjected to extreme stress. In response to the force of the wind the mist is forced out of the now open widow port but with the collapse of Jaroth regathers it's strength and attempts to materalize. It is at this point that [COLOR=DarkRed]Bertrand[/COLOR] enters the fray and covers the area with a shower of holy water. As the water hits the mist a violent reaction occurs that causes the deck and cabin walls to shudder wit the blast. The final hammer blow comes when [COLOR=DarkRed]Annistion[/COLOR] invokes the power of his faith in a mighty prayer and throws the cleansing protective power of the Light agaist the mist and it's evil. Unable to withstand the combined assault from the party and their consecutive invoking of the light the greenish mist disappears in another mighty explosion that stuns the party with it's intensity. [COLOR=DarkRed]For Jaroth[/COLOR] [sblock]With a final mighty push Jaroth expel the mist but his strenght fails him at the wery end. Temp. reduction in your constituion by 4 points. Jaroth is concious but very weak and drained[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Four Lands - The Great North
Top