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The fragmentation of the D&D community... was it inevitable?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5430457" data-attributes="member: 19675"><p>Seamlessly would not be a word I'd use, no.</p><p></p><p>But as one who plays multiclass characters 80% of the time and who used the 3Ed Conversion guide to update a campaign active since 1985- containing multiple PCs ranging from 1st to 20th <em>for each player</em>- I'd have to say it's not that big a deal. The PCs still do the same stuff; still have the same play. Some lost classes, to be sure, but only because it was efficient to do so (the lost class' contributions were covered by another class)...and a few <em>gained</em> a class (usually a PrCl).</p><p></p><p>One of the major reasons we didn't rush to adopt 4Ed, in comparison, was the complete and utter lack of rules supporting PCs with more than 2 classes. For me alone, that meant 50%+ of my PCs were simply not makeable at all.</p><p></p><p>IOW, adios, 23 years of gaming history! 4Ed don't need you 'round these here parts.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5430457, member: 19675"] Seamlessly would not be a word I'd use, no. But as one who plays multiclass characters 80% of the time and who used the 3Ed Conversion guide to update a campaign active since 1985- containing multiple PCs ranging from 1st to 20th [I]for each player[/I]- I'd have to say it's not that big a deal. The PCs still do the same stuff; still have the same play. Some lost classes, to be sure, but only because it was efficient to do so (the lost class' contributions were covered by another class)...and a few [I]gained[/I] a class (usually a PrCl). One of the major reasons we didn't rush to adopt 4Ed, in comparison, was the complete and utter lack of rules supporting PCs with more than 2 classes. For me alone, that meant 50%+ of my PCs were simply not makeable at all. IOW, adios, 23 years of gaming history! 4Ed don't need you 'round these here parts. [/QUOTE]
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The fragmentation of the D&D community... was it inevitable?
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