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The fragmentation of the D&D community... was it inevitable?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5430946" data-attributes="member: 19675"><p>The issue has been posted:</p><p></p><p></p><p></p><p>The exact level of the PC isn't handy to me at the moment, it being after 1AM where I am, but the general upshot was he (and about 6 other PCs in the group would be considered Epic in 3.X (and in 2Ed as well- see Skip Williams' 2Ed release, <a href="http://en.m.wikipedia.org/wiki/DM_Option:_High-Level_Campaigns" target="_blank">High-Level Campaigns</a>) As I recall, he's around 28th level (maybe less).</p><p></p><p>3Ed's Epic rules didn't exist at the time we started the conversion, but they did by the time we got to converting the top tier PCs (by that time, 17 years old). We didn't use them because the Epic rules added a bunch of stuff that simply didn't make sense, especially in the case of magic spells (those spellseed rules would have resulted in significant power-ups).</p><p></p><p>Instead, we stuck to standard leveling, including spells. (IOW, spells still had their damage capped.)</p><p></p><p>If all if this still bugs you, try my Human Ftr/Illusionist/Assassin (same campaign, lower level PC) on for size...</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5430946, member: 19675"] The issue has been posted: The exact level of the PC isn't handy to me at the moment, it being after 1AM where I am, but the general upshot was he (and about 6 other PCs in the group would be considered Epic in 3.X (and in 2Ed as well- see Skip Williams' 2Ed release, [URL="http://en.m.wikipedia.org/wiki/DM_Option:_High-Level_Campaigns"]High-Level Campaigns[/URL]) As I recall, he's around 28th level (maybe less). 3Ed's Epic rules didn't exist at the time we started the conversion, but they did by the time we got to converting the top tier PCs (by that time, 17 years old). We didn't use them because the Epic rules added a bunch of stuff that simply didn't make sense, especially in the case of magic spells (those spellseed rules would have resulted in significant power-ups). Instead, we stuck to standard leveling, including spells. (IOW, spells still had their damage capped.) If all if this still bugs you, try my Human Ftr/Illusionist/Assassin (same campaign, lower level PC) on for size... [/QUOTE]
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