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The fragmentation of the D&D community... was it inevitable?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5430961" data-attributes="member: 19675"><p>No. I was asked to present the PC without reference to mechanics; I did so. </p><p></p><p>Throw undead at him and he had serious trouble. Intangible foes were also a problem beat left to others. If the target was immune to electricity, he had few direct attack spell options from the MU side.</p><p></p><p>Were you to actually see his MU spell list, you'd find it devoid of most "power spells"- no Sleep, no MM, no disintegrate- except for lighting bolt. Most if his MU spells were transmutations and divinations.</p><p></p><p>Then try the Human Ftr/Assassin/Illusionist from the same campaign.</p><p></p><p>Or try one of my purely 3.5Ed PCs: a Clc/Wiz/MT/Geomancer who uses Turns to heal dozens at a time; a Human Sorc who breathes lightning and rarely casts spells. Etc.</p><p></p><p></p><p>1) Where is your evidence that "most 2e games ended at about level ten?" I'll answer that one for you: you don't have any; you have anecdotes.</p><p></p><p>2) As stated above, due to racial restrictions, he could not achieve level 14 Druid. I believe it was capped between 11th-13th. His Ranger levels were similarly capped.</p><p></p><p></p><p></p><p>Yes- not many campaigns last 23 years.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5430961, member: 19675"] No. I was asked to present the PC without reference to mechanics; I did so. Throw undead at him and he had serious trouble. Intangible foes were also a problem beat left to others. If the target was immune to electricity, he had few direct attack spell options from the MU side. Were you to actually see his MU spell list, you'd find it devoid of most "power spells"- no Sleep, no MM, no disintegrate- except for lighting bolt. Most if his MU spells were transmutations and divinations. Then try the Human Ftr/Assassin/Illusionist from the same campaign. Or try one of my purely 3.5Ed PCs: a Clc/Wiz/MT/Geomancer who uses Turns to heal dozens at a time; a Human Sorc who breathes lightning and rarely casts spells. Etc. 1) Where is your evidence that "most 2e games ended at about level ten?" I'll answer that one for you: you don't have any; you have anecdotes. 2) As stated above, due to racial restrictions, he could not achieve level 14 Druid. I believe it was capped between 11th-13th. His Ranger levels were similarly capped. Yes- not many campaigns last 23 years. [/QUOTE]
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