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The fragmentation of the D&D community... was it inevitable?
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<blockquote data-quote="GreyLord" data-source="post: 5431446" data-attributes="member: 4348"><p>Just so if someone doesn't want to read the big rules rundown I wrote above...the source for his build isn't Dragon #100, it's Dragon #96. He should know that.</p><p></p><p>Second, Dragon #96 is for 1e and only allowed via a grandfather clause put out by TSR for 2e core (which don't allow Drow Druid/Ranger/Wizards unless grandfathered in).</p><p></p><p>Third, maximum levels available would be 23 Druid/12 MU/10 Ranger with all attributes at 18. If we grant a character can have all 18's (23 years of playing right), then the maximum levels would be 30 in 3e...arranged how the player wanted. Regardless, the Druid would lose all special abilities from 15 to 23, and most of the Ranger's combat abilities if they chose to keep the druidic and Magic-user spellcasting...OR lose spell levels in order to get their Ranger fighting abilities up.</p><p></p><p>Fourth, they'd have to reconfigure skills and feats, stats do not transfer over as representative from AD&D to 3e...they give different bonuses.</p><p></p><p>Fifth, it was stated the Druid/Ranger was allowed for Elves because Gygax did not follow the rules strictly, and was lax on the rules in his campaigns...so others sometimes should do the same which means you could make your own rules for conversions.</p><p></p><p>Lastly, using that idea, a conversion from AD&D to 3.X could be straight over with levels, HP, etc....only making the character have to build from the ground up in buying skills and feats. The same applies to 3e to 4e...except they already have their skills and feats already...so really no work has to be done.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5431446, member: 4348"] Just so if someone doesn't want to read the big rules rundown I wrote above...the source for his build isn't Dragon #100, it's Dragon #96. He should know that. Second, Dragon #96 is for 1e and only allowed via a grandfather clause put out by TSR for 2e core (which don't allow Drow Druid/Ranger/Wizards unless grandfathered in). Third, maximum levels available would be 23 Druid/12 MU/10 Ranger with all attributes at 18. If we grant a character can have all 18's (23 years of playing right), then the maximum levels would be 30 in 3e...arranged how the player wanted. Regardless, the Druid would lose all special abilities from 15 to 23, and most of the Ranger's combat abilities if they chose to keep the druidic and Magic-user spellcasting...OR lose spell levels in order to get their Ranger fighting abilities up. Fourth, they'd have to reconfigure skills and feats, stats do not transfer over as representative from AD&D to 3e...they give different bonuses. Fifth, it was stated the Druid/Ranger was allowed for Elves because Gygax did not follow the rules strictly, and was lax on the rules in his campaigns...so others sometimes should do the same which means you could make your own rules for conversions. Lastly, using that idea, a conversion from AD&D to 3.X could be straight over with levels, HP, etc....only making the character have to build from the ground up in buying skills and feats. The same applies to 3e to 4e...except they already have their skills and feats already...so really no work has to be done. [/QUOTE]
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