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The fragmentation of the D&D community... was it inevitable?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5431544" data-attributes="member: 19675"><p>Thanks.</p><p></p><p>It doesn't bug me- i know if i were to go through a catalog of any gamer's PCs, there would be at least one PC where I'd go "Huh?"...<em>especially</em> if the PC was ooooooold and had gone through several edition changes.</p><p></p><p>Besides, there's also an aspect of a different environment in modern gaming. In 1Ed or 2Ed, if you were trying something slightly different, you pretty much had only the Rules & Dragon to query as to whether something was kosher or not. If you saw an article in Dragon and saw an article on Dr/Rgr/MUs or read HLC to examine the rules on PCs beyond 20th, the only arbiters of what was included was you and your buddies.</p><p></p><p>And to date, the only edition that got a conversion guide was 3Ed. All other conversions are/were again, decided by you and your buddies.</p><p></p><p>Now we have online errata, message boards where the actual designers are gracious enough to offer their insights, etc. That availability of access to authority changes the way people think about the game and how it should be run.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5431544, member: 19675"] Thanks. It doesn't bug me- i know if i were to go through a catalog of any gamer's PCs, there would be at least one PC where I'd go "Huh?"...[I]especially[/I] if the PC was ooooooold and had gone through several edition changes. Besides, there's also an aspect of a different environment in modern gaming. In 1Ed or 2Ed, if you were trying something slightly different, you pretty much had only the Rules & Dragon to query as to whether something was kosher or not. If you saw an article in Dragon and saw an article on Dr/Rgr/MUs or read HLC to examine the rules on PCs beyond 20th, the only arbiters of what was included was you and your buddies. And to date, the only edition that got a conversion guide was 3Ed. All other conversions are/were again, decided by you and your buddies. Now we have online errata, message boards where the actual designers are gracious enough to offer their insights, etc. That availability of access to authority changes the way people think about the game and how it should be run. [/QUOTE]
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The fragmentation of the D&D community... was it inevitable?
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