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*TTRPGs General
The fragmentation of the D&D community... was it inevitable?
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<blockquote data-quote="M.L. Martin" data-source="post: 5431588" data-attributes="member: 4086"><p>Perhaps not, but it may be an inevitability. Trying to correct this issue was one of the purposes behind AD&D--1st Edition--if I understand it correctly. The idea of everyone playing a unified game was the goal of AD&D, of 3E and the d20 license, and probably of 4E as well. How well each one of those attempts worked . . . well, I'd argue that the only difference between the binder of house rules and the d20 days is that those house rules now get published in d20 supplements. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> 4E actually appears to have corrected the issue by making it just too convenient to submit to the RAW Hivemind <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> or just give up and move on to other games altogether.</p><p></p><p> (2nd Edition was a somewhat different animal, where they took the steps towards making the game almost a 'metasystem' where one started from a standard base and then added and modified rules to taste. I'd love to see that approach tried with 20 years' further experience in game design behind it.)</p></blockquote><p></p>
[QUOTE="M.L. Martin, post: 5431588, member: 4086"] Perhaps not, but it may be an inevitability. Trying to correct this issue was one of the purposes behind AD&D--1st Edition--if I understand it correctly. The idea of everyone playing a unified game was the goal of AD&D, of 3E and the d20 license, and probably of 4E as well. How well each one of those attempts worked . . . well, I'd argue that the only difference between the binder of house rules and the d20 days is that those house rules now get published in d20 supplements. :) 4E actually appears to have corrected the issue by making it just too convenient to submit to the RAW Hivemind ;) or just give up and move on to other games altogether. (2nd Edition was a somewhat different animal, where they took the steps towards making the game almost a 'metasystem' where one started from a standard base and then added and modified rules to taste. I'd love to see that approach tried with 20 years' further experience in game design behind it.) [/QUOTE]
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The fragmentation of the D&D community... was it inevitable?
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