Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The fragmentation of the D&D community... was it inevitable?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="shadzar" data-source="post: 5431664" data-attributes="member: 6667746"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> I dont see why it would be amusing. When makign the game with a group of designer, they all will have different tastes and like different things. If several are writing the same book, not all things will be based on a single players method of play, but for the whole to be able to be played in different ways such that the 3rd edition DMG designers could each play in different ways, but be VERY similar games because they use MOST of the same atuff that they agree on. Then eahc of them takes that DMG and still plays it differently than what is written and was decided for the game.</p><p></p><p>Which is why I never understood "RAW" as even the book (1st edition DMG) written and designed MOSTLY by Gary has that quote in it that someone has in their signature.</p><p></p><p></p><p></p><p>Then again echoed in the DMG of 2nd edition and 2nd edition revised's forewards.</p><p></p><p></p><p></p><p>So nobody but a vocal group of players, aka "barracks room lawyers", thinks the game should only be played by what is written in the book.</p><p></p><p>It would be a fallacy to think anyone was ever playing the game the same way, not saying you are succumbing to that fallacy, but some/many do for some reason.</p><p></p><p>Funniest yet, is that the "RAW" argument comes from a set of books also wherein the DMG tells you (DM) to make your own decisions, but remain consistent in them when something comes up. Which would have to include places where the books contradict themselves.</p><p></p><p>4th I think tells you to do the same with its infamous PAGE 42.</p><p></p><p>So where did this "RAW" crowd come from that obviously and for decades missed reading a part of what was written in the books, and one of the most important books nonetheless? </p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>Just curious how you found that amusing and furthering the discussion with trying to figure out where the "RAW" people came from that obviously caused even MORE fragmentation.</p></blockquote><p></p>
[QUOTE="shadzar, post: 5431664, member: 6667746"] :confused: I dont see why it would be amusing. When makign the game with a group of designer, they all will have different tastes and like different things. If several are writing the same book, not all things will be based on a single players method of play, but for the whole to be able to be played in different ways such that the 3rd edition DMG designers could each play in different ways, but be VERY similar games because they use MOST of the same atuff that they agree on. Then eahc of them takes that DMG and still plays it differently than what is written and was decided for the game. Which is why I never understood "RAW" as even the book (1st edition DMG) written and designed MOSTLY by Gary has that quote in it that someone has in their signature. Then again echoed in the DMG of 2nd edition and 2nd edition revised's forewards. So nobody but a vocal group of players, aka "barracks room lawyers", thinks the game should only be played by what is written in the book. It would be a fallacy to think anyone was ever playing the game the same way, not saying you are succumbing to that fallacy, but some/many do for some reason. Funniest yet, is that the "RAW" argument comes from a set of books also wherein the DMG tells you (DM) to make your own decisions, but remain consistent in them when something comes up. Which would have to include places where the books contradict themselves. 4th I think tells you to do the same with its infamous PAGE 42. So where did this "RAW" crowd come from that obviously and for decades missed reading a part of what was written in the books, and one of the most important books nonetheless? :confused: Just curious how you found that amusing and furthering the discussion with trying to figure out where the "RAW" people came from that obviously caused even MORE fragmentation. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The fragmentation of the D&D community... was it inevitable?
Top