Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The fragmentation of the D&D community... was it inevitable?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 5431967" data-attributes="member: 42582"><p>This PC has skill training in Arcnana and Nature (at least), has Arcane attacks (including lightning bolt or something similar), has shapechanging, probably some healing (as a 1st ed Druid), can use rituals (including planar travelling) and can fight in melee.</p><p></p><p>I'm looking at a druid (for shapechange) and perhaps swordmage (for the lightning and melee capacity). Maybe Wis and Int primary, and Con as a follow-up secondary for druid and swordmage. Done through either multi-class (feat heavy, but you'll get the ritual casting for free as a druid) or hybrid.</p><p></p><p>This isn't going to be the most broken PC of all time, but I'm sure with a bit of experimentation and tweaking you could try and get something viable. Not as viable as a 1st ed Druid/MU/Ranger, though - which, if you don't mind me saying, is one of the stronger combos on offer from an already pretty strong multi-class mechanic.</p><p></p><p>I'm assuming that this character is mostly a stealth combatant using illusions to help with stealth?</p><p></p><p>I've had such PCs in Rolemaster games, and have looked at how I'd make them in 4e.</p><p></p><p>The best two classes in 4e for access to illusions are Wizards and Bards. Swordmages can also get personal invisibility, as do Warlocks. Stealth likes reasonable Dex, but with skill training and items it's not essential that it be a primary stat.</p><p></p><p>Any way, the upshot is that there are multiple ways to do this build. They won't preserve the AD&D stats (which presumably include STR, INT and DEXof 17+ for dual-classing to Assassin and Illusionist). One I think might be viable would be a melee-based, light skirmisher, bard/warlock hybrid. Add in thief or ranger multi-classing for extra fun - or even wizard multi-class for access to more illusions. You'll have majestic word 1x/enc - treat that as your 4e PC's analgoue of remove exhaustion in AD&D, and you're good to go.</p><p></p><p>Unlike the druid/swordmage, I think this could actually be a very fun and viable 4e PC who would at the same time capture a lot of the feel of the AD&D PC.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5431967, member: 42582"] This PC has skill training in Arcnana and Nature (at least), has Arcane attacks (including lightning bolt or something similar), has shapechanging, probably some healing (as a 1st ed Druid), can use rituals (including planar travelling) and can fight in melee. I'm looking at a druid (for shapechange) and perhaps swordmage (for the lightning and melee capacity). Maybe Wis and Int primary, and Con as a follow-up secondary for druid and swordmage. Done through either multi-class (feat heavy, but you'll get the ritual casting for free as a druid) or hybrid. This isn't going to be the most broken PC of all time, but I'm sure with a bit of experimentation and tweaking you could try and get something viable. Not as viable as a 1st ed Druid/MU/Ranger, though - which, if you don't mind me saying, is one of the stronger combos on offer from an already pretty strong multi-class mechanic. I'm assuming that this character is mostly a stealth combatant using illusions to help with stealth? I've had such PCs in Rolemaster games, and have looked at how I'd make them in 4e. The best two classes in 4e for access to illusions are Wizards and Bards. Swordmages can also get personal invisibility, as do Warlocks. Stealth likes reasonable Dex, but with skill training and items it's not essential that it be a primary stat. Any way, the upshot is that there are multiple ways to do this build. They won't preserve the AD&D stats (which presumably include STR, INT and DEXof 17+ for dual-classing to Assassin and Illusionist). One I think might be viable would be a melee-based, light skirmisher, bard/warlock hybrid. Add in thief or ranger multi-classing for extra fun - or even wizard multi-class for access to more illusions. You'll have majestic word 1x/enc - treat that as your 4e PC's analgoue of remove exhaustion in AD&D, and you're good to go. Unlike the druid/swordmage, I think this could actually be a very fun and viable 4e PC who would at the same time capture a lot of the feel of the AD&D PC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The fragmentation of the D&D community... was it inevitable?
Top