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The fragmentation of the D&D community... was it inevitable?
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<blockquote data-quote="shadzar" data-source="post: 5440538" data-attributes="member: 6667746"><p>Then why even try? Why not say HEY we don't know what we are doing right now with D&D, so we will make accessories and such for those that like it but here is a brand new [sword and sorcery/high fantasy] RPG game to take a look at while we figure out D&D.</p><p></p><p>They said they screwed up with 3rd and 3.5 by making 4th, so why not just say it out right rather than make fun of the players?</p><p></p><p>I think the backlash from 4th would have been equal, BUT they could have tried which would have put pressure on Paizo and not let them come this close to them in the race.</p><p></p><p>So would the backlash have been any different to trying to fix 3rd edition AGAIN, as opposed to that of 4th edition?</p><p></p><p>Either way, you are splitting the players and losing your "core audience" as your new product consumes part of it.</p></blockquote><p></p>
[QUOTE="shadzar, post: 5440538, member: 6667746"] Then why even try? Why not say HEY we don't know what we are doing right now with D&D, so we will make accessories and such for those that like it but here is a brand new [sword and sorcery/high fantasy] RPG game to take a look at while we figure out D&D. They said they screwed up with 3rd and 3.5 by making 4th, so why not just say it out right rather than make fun of the players? I think the backlash from 4th would have been equal, BUT they could have tried which would have put pressure on Paizo and not let them come this close to them in the race. So would the backlash have been any different to trying to fix 3rd edition AGAIN, as opposed to that of 4th edition? Either way, you are splitting the players and losing your "core audience" as your new product consumes part of it. [/QUOTE]
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The fragmentation of the D&D community... was it inevitable?
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