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The Frenzied Berserker: I'm Just Curious
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<blockquote data-quote="Brakkart" data-source="post: 3297346" data-attributes="member: 19617"><p>My group from my Rise of the Snakemen campaign featured a dwarven Frenzied Berserker by the name of Jebodiah Bugman. Once the characters got over their initial surprise at him turning on them at the end of combat (as while the players knew about this, their characters were genuinely quite shocked), the group simply incorporated that into their tactics, with the clerics memorising a Calm Emotions each and the wizard keeping a Hold Monster in memory. While the loss of those spell slots might have minorly inconvinienced those characters, the sheer carnage that Jeb was capable of, meant that few combats needed anything near those characters full repertoire of spells anyway.</p><p></p><p>Have a read through my story hour (whch I will complete one of these days I swear). Far from being a liability, Jeb was an integral part of the groups tactics in every fight. We did tweak the class a teeny bit, in having Frenzy being a choice to activate in the same manner that Rage is, but other than that the class was played as written and it worked just fine.</p></blockquote><p></p>
[QUOTE="Brakkart, post: 3297346, member: 19617"] My group from my Rise of the Snakemen campaign featured a dwarven Frenzied Berserker by the name of Jebodiah Bugman. Once the characters got over their initial surprise at him turning on them at the end of combat (as while the players knew about this, their characters were genuinely quite shocked), the group simply incorporated that into their tactics, with the clerics memorising a Calm Emotions each and the wizard keeping a Hold Monster in memory. While the loss of those spell slots might have minorly inconvinienced those characters, the sheer carnage that Jeb was capable of, meant that few combats needed anything near those characters full repertoire of spells anyway. Have a read through my story hour (whch I will complete one of these days I swear). Far from being a liability, Jeb was an integral part of the groups tactics in every fight. We did tweak the class a teeny bit, in having Frenzy being a choice to activate in the same manner that Rage is, but other than that the class was played as written and it worked just fine. [/QUOTE]
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