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The Frenzied Berserker: I'm Just Curious
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<blockquote data-quote="hagor" data-source="post: 3297500" data-attributes="member: 27501"><p>In the 'city of the spider queen' campaign I'm playing in (at the moment temporarily on hold) our party contained one halforc barb/FB.</p><p></p><p>I voted for option nr 3: He behaved rather well... for a FB, mainly due to the following:</p><p>- he was the only tank we had and he liked to charge the enemy, while the other players usually attacked from a distance (a rogue/fighter/peerless archer (my PC), a sorcerer and a ranger/druid)</p><p>- the sorcerer had always a wall of force ready...</p><p>- he didn't have many levels in FB yet</p><p>- he didn't survive that long: he charged some drow guards in the barracks, while the other PCs couldn't give him support (due to some fear effect, or scouting elsewhere)</p><p></p><p>Of course, the end of any combat was usually as chaotic as the combat itself...</p><p></p><p>Hagor</p></blockquote><p></p>
[QUOTE="hagor, post: 3297500, member: 27501"] In the 'city of the spider queen' campaign I'm playing in (at the moment temporarily on hold) our party contained one halforc barb/FB. I voted for option nr 3: He behaved rather well... for a FB, mainly due to the following: - he was the only tank we had and he liked to charge the enemy, while the other players usually attacked from a distance (a rogue/fighter/peerless archer (my PC), a sorcerer and a ranger/druid) - the sorcerer had always a wall of force ready... - he didn't have many levels in FB yet - he didn't survive that long: he charged some drow guards in the barracks, while the other PCs couldn't give him support (due to some fear effect, or scouting elsewhere) Of course, the end of any combat was usually as chaotic as the combat itself... Hagor [/QUOTE]
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